RimWorld

RimWorld

Family Ties
Showing 1-10 of 10 entries
Update: 9 Oct @ 10:11pm

feat: debuffs depend on relationships
feat: new trait "family person"
* mood buff for hanging around family
* mood buff hanging around kids (in non-creepy kind of way)
* mood buff/debuff amplification if it's about family

misc: split code base
misc: split into mod and translation

Update: 4 Oct @ 6:26am

feat: parents will be proud for their children skill up and creating masterpiece
feat: parents will be concerned about their children's sickness
feat: children will be concerned about their parents' troubles
feat: parents will be devastated by their children lost limbs
feat: settings for all this stuff

Update: 29 Sep @ 8:41am

feat: added a slider to control children age, until which their parent will care about their pain

Update: 29 Sep @ 12:18am

feat: psychopaths will no longer care about their family deaths

Update: 27 Sep @ 5:59am

feat: toggleable cannibals care via mod settings menu

Update: 26 Sep @ 8:09pm

updated metadata

Update: 26 Sep @ 7:39pm

feat: psychopaths, bloodlusting and cannibals will not react to their children's pain, inflicted by anyone.
fix: showing child's name in parent mood.
fix: Russian version of the attitude toward someone who harms a pawn's child has been replaced. It now depends on the gender of the offender.
fix: incorrect suffering children count.

Update: 26 Sep @ 8:15am

hotfix

Update: 26 Sep @ 7:49am

feat: parents now react to their own damage inflicted on their children.

Update: 25 Sep @ 2:23pm

feat: parents will hate those who harmed their children.
feat: parents' mood will drop if their children are in pain.