Software Inc.

Software Inc.

Game Engine
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Update: 5 Oct @ 9:18pm

Update( Beta 1.8)

• Audio Features (Games)
• Casual Genre Arrives Along with Its Subgenres

Update: 28 Sep @ 4:45pm

Update (Beta 1.8)

• Added 2D features to games
• Simulation is now called Realistic Simulation

Update: 26 Sep @ 4:28pm

Update (Beta 1.8)

📢 Added system features for the GAME software:

🌙 Day/Night Cycle
🎲 Dynamic Events
🧠 NPC State Manager
🎮 Contextual Input
📦 Resource Streaming
🎚 Adaptive Difficulty
💾 Modular Save
🗺 Procedural Scenario Generator

Remember! These are all system features, and more will be available soon.

Game development just got harder. (These adjustments will be constant, because due to the game's limitations, the difficulty takes into account the amount of resources. That is, if the difficulty is 40 and the total resources are around 45-55, it will only take 5 resources to reach 100%. Soon, adjustments will be made whenever resources are added. For now, these are large adjustments, from 50 to 70, for example, but in the future, we will aim for a better balance, where the adjustments will no longer be so abrupt.)

Update: 23 Sep @ 8:07pm

Update (Beta 1.8)

• It's become extremely difficult to develop engines, and a little more difficult to develop games.

Update: 23 Sep @ 7:58pm

Update (Beta 1.8)

• Various resource changes
• Descriptions for the entire mod (no exceptions)
• Added 2D game resources
• Other minor fixes

Update: 21 Sep @ 5:17pm

Update (Beta 1.8)

• Engine balance correction

Update: 21 Sep @ 4:56pm

Update (Beta 1.8)

• New Spec: Subgenres
• New game category, Economic Simulation
• More game features coming soon

Update: 20 Sep @ 11:56am

Update (Beta 1.8)

Update: 20 Sep @ 11:35am

Update (Beta 1.8)

• Audio features implemented
• Initial phase of network features begins
• Engine software 90% complete (Game software redesign begins)
• Level 3 system and audio (3D will soon receive a Level 3 feature)