Total War: ROME REMASTERED

Total War: ROME REMASTERED

Malazan:Total War
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Update: 14 Sep @ 9:14am

Previous updates:
27/10/2022, 22:37
- Added new icons to the other factions
- Added faction descriptions
- Added 20 quotes from the books (spoiler-free)
- By using Alexander and Barbarian Invasion added the following units:
Squad Mages, High Mages and Malazan Crossbowmen for the Malazan Empire.
High Mages for Nisst, Cajale, One Eye Cat, Pale.
Mages for Greydog, Blackdog, Owndos, Nisst, Cajale, Bear, One Eye Cat, Apple, Shand, Cruk, Pale.
Mott Irregulars for Greydog.
Blackdog Militia for Blackdog.
Shoulderwomen for Northern and Southern Rhivi, Ilgres and Senan Barghast, Mistral Tribes.
Warlocks for Northern and Southern Rhivi, Ilgres and Senan Barghast, Mistral Tribes.
Gold Warriors for Gold Moranth.
Moranth Munitions for Gold and Black Moranth.


16/08/2023, 22:30
1. Renamed the game cultures to Malazan, Genabackan, Free Cities, Rhivi, Barghast, Moranth.

2.Changed the looks of the settlements: Malazan have roman style, Genabackan and Free Cities greek style, Moranth, Rhivi and Barghast barbarian style.

3. Renamed the temples with the deities of the Malazan world (for some of the Barghast temples and for all the Moranth temples I used elements taken from their culture instead of dedicating them to a deity).

4. Related to the point above, all the ancillaries that you can get from the temples have been renamed according to the new deities.

5. Renamed 28 regions and added 12 more. I would like to point out which names have been taken from books and which ones I have made up:
_from the books >Grinnig Face Hills, River Gan, Tharten Range, Bulge, Sorol Forest, Suyema, Harbinger North, South, East Coast, Harbinger Inland, Porule, Gilk, Ilgres, Ahkrata, Skincut, Nith'rital, Snakehunter, Senan, Barhan, Gadra, Lead Steppes, River Letor, Rhivi Trail.
_made up >Pike, Deer Pass, Hosta, Thrush, Molehill, Garalt, Radiant, Pointer, Galeth, Lisiant, Miatos, Old Path, Mart, Silent Mounds, New Town, High Grass, Sepona.

6. Renamed the rebel factions. There are currently 35 .

7. Renamed the 7 wonders of the vanilla game. With a few exceptions, these buildings are not present but are inspired by the lore of the books so they " could be there ".
_Old Mountain Fortress: inspired by an actual fortress that is mentioned in Gardens of the Moon. It is a minor detail in truth, not very important, but which I used as a source for the wonder.
_Site of a Founding Race: not present but could exist.
_Ancient Rhivi Burials: not present but could exist.
_Forgotten Temple of Mael: Mael is a deity from the books. This specific temple doesn't exist in the books, but it possibly could. Maybe.
_Mekros City: a people that exists in the books and could be present around Genabackis.
_Pantheon: completely made up.
_Lush Gardens of Radiant: completely made up.

8. The Arcani are now recruitable through the despotic_law construction tree (Local Informers, Claw Hand, Claw Network). The Tier 1 building is also availabe for the Moranth as Moranth Tribunal.

9. Rhivi and Barghast have available the caravan tree and taverns.

10. Blue Moranth, Shand and Malazan Empire can recruit the corvus quinquireme unit through their naval temple ( Blue Guild, Beru, Nerusse). The Malazans can also recruit decerees with the Supreme Temple of Nerusse.

11. Added 10 new quotes from the books.


23/12/2023, 16:48
1) Correct the short descriptions of the Pantheon and the Ancient Rhivi Burials which were still showing vanilla descriptions.

2) Added the quinquereme UI card to Shand using the one from the Senate faction.

3)Barghast factions are now able to recruit a new unit, Skincuts Raiders, in the Ahkrata and Skincuts regions.

4)Added a new building for Bear, Pale, Cruk and Shand, the Barghast Teatry, that will allow recruiting two new units: Hired Barghast Pikemen and Hired Barghast Warriors. You can build it in the following regions: S_Cruk, Ospis, Phallagist, The Divide, Miale, Patch, Lisiant, River Letor.

5)Improved the game map.

6) Added 3 new regions and renamed 47 regions/cities.
From the books/maps: Trader Town, Dollo (Pval_Region), Belishoo (Belishoo Range), Boff, Early, Blackdog Swamp, Crest Bay, Manig Keep.
Made up: Placid (Fisherman's Mooring), Gofa, Getle, Hawl-owl, Lowly Town, Veten, Owl's Nest, Currants, Dry, Chisea, Shylahn, Chewdwd Pile, Liyos, Vimne, Kraesi, Helirys (White Shores), Rush, Tovin, Windfall, Sprightly, Settled, Torvo, Bas'hel, Ochre, Ussis, Haze, Falng, Glaze, Linver (Linver Gulf), Tusks (Boar Wood), Bhotar, Sheath (Only Road), Fayus, Cherry, Ferra, Ospis, Phallgist, Rustle (Twin Cliffs), Kanik.


26/05/2024, 15:25

Fixed ancillaries from temples that were causing crashes.


8/12/2024, 0:10
- Reorganised the ancillaries, with new descriptions and new UI cards, taken mostly from Medieval 2, for a total of 194.

- Added two new units to Owndos: Owndos Infantry and Blued Spearmen.


9/03/2025 23:32

Added the following units from Danymok's Rosters Expanded :
-Malazan Empire-Gold Moranth: Sword Auxilia.
-Nist: Italian Spearmen, Equites Extraordinarii, Sword Auxilia.
-Bear: Royal Hypaspists, Thorax Swordsmen, Heavy Peltasts, Wardogs, Aspis Companion Cavalry, Militia Cavalry.
-Northern Rhivi: Levy Pikemen, Gabiniani Legionaries, Royal Hypaspists.
-One Eye Cat: Silver Shield Swordsmen, Royal Hypaspists, Syrian Archers, Aspis Companion Cavalry.
-Apple: Scutarii, Libyan Swordsmen, Carthaginian Legionaries, Libyan Heavy Peltasts, Carthaginian Heavy Archers, Poeni Cavalry.
-Southern Rhivi: Heavy Spearmen, Parthian Swordsmen, Sparabara Archers, Persian Heavy Archers, Median Cavalry.
-Cruk: Levy Pikemen, Pontic Swordsmen, Pontic Legionaries, Pontic Heavy Peltasts, Eastern Cavalry, Anatolian Lancers, Pontic Royal Cavalry.
-Ilgres Barghast: Barbarian Legionaries, Barbarian Noble Spearmen, Heavy Skirmisher Warband.
-Blackdog: Chosen Swordsmen, Gothic Spearmen, Bow Women, Barbarian Horse Skirmishers.
-Greydog: Briton Axe Maidens, Barbarian Noble Spearmen, Barbarian Legionaries, Chosen Archer Warband, Briton Scout Riders, Barbarian Noble Cavalry, Barbarian Horse Skirmishers.
-Cajale: Armenian Axemen, Noble Spearmen, Noble Mace Warriors, Persian Heavy Archers, Royal Foot Archers, Armenian Cavalry, Azat Knights.
-Black Moranth: Swordsmen, Bastarnae, Dacian Noble Spearmen, Dacian Noble Lancers, Dacian Horse Archers.
-Pale: Veteran Hoplites, Thorax Swordsmen, Hippeis, Greek Royal Cavalry.
-Shand: Numidian Vigiles, Numidian Spearmen, Numidian Desert Cohort, Numidian Noble Spearmen, Numidian Noble Cavalry.
-Mistral: Warband, Scythian Spearmen, Chosen Swordsmen, Scythian Cataphracts, Scythian Cataphract Archers.
-Senan Barghast: Guerrilla Fighters, Iberian Heavy Infantry, Iberian Spearmen, Veteran Warriors, Balearic Slingers, Iberian Noble Lancers.
-Owndos: Thracian Warriors, Noble Hoplites, Royal Hypaspists, Thracian Heavy Peltasts, Sarissa Cavalry, Thracian Heavy Cavalry, Thracian Cavalry.
Mercenary Iberian Infantry, Mercenary Heavy Spearmen, Mercenary Desert Axemen


NEW UPDATE 14/09/2025
1. Improved the map in the territories of Barghast, Moranth, Rhivi and around Pale with the addition of 16 new regions.
2.The starting territories of Blackdog and Ilgres Barghast have been modified; Blackdog now starts from a more inland position in the forest, while the Ilgres extend along the mountain range under the Lead Sea (the large one on the right).
3.Added a new river in NorthWest Genabackis between Buck and Bettrys.
4.Thanks to Lanjane, visual improvements have been added to the map by thinning the province borders and adding transparent settlement, ports, forts and watchtowers underlays.
5. Added better units for the starting armies of Blackdog, Southern Rhivi, Shand and Black Moranth.
6.Renamed all cities and provinces that still had placeholder names.