Garry's Mod

Garry's Mod

Battletanx Global Assault-stylized maps
Showing 1-6 of 6 entries
Update: 23 Oct @ 3:01am

MAJOR CHANGESP
- Added new map: BTGA_dm_desertstation

- updated spawnrooms to be more orderly and organized.

- Adminrooms and spawn room are still connected but through a one way door now.

- Gave all maps 3d Skyboxes now.

- Fixed env_sun not appearing in the customisland maps.
- adjusted light enviroment mapping of said maps as well.

- Map pack now requires another addon pack for assets to load in.


Minor changes
- Adjusted some prop posistions and made some stay in place more.

- Fixed buildings barely floating above ground in customisland maps.

- adjusted some textures.

Update: 10 Oct @ 7:44am

- Made sand bumps on the grassy pats of btga_bl/btga_dm_customisland actually have some fade between grass and sand.

- added a few new textures for map-creation in the future.

Update: 5 Oct @ 2:43am

btga_dm_customisland_final1
MAJOR CHANGE

- Player Spawns are no longer located within the warehouses, you now spawn in a separate room away from the map and now use teleporters to get INTO the map.
- Edited music room a bit with signs that show where you end up with the teleporters spawn.
- Music room is now accessable from spawn!

- Changed map icon.

Housekeeping/QOL changes

- Replaced the four static prop guard towers in mid with some destructible physprop guard towers.

- Made Hedgehogs at mid now destructable for better movement across map.

- Added missile silo props at mid as well.

- Made guard huts now destructable.


btga_bl_customisland_final
MAJOR CHANGE

- Now map is titles btga_bl_customisland_final1, sorry for breaking your saves you had on the previous version!

- Player Spawns are no longer located within the warehouses, you now spawn in a separate room away from the map and now use teleporters to get INTO the map.
- Edited music room a bit with signs that show where you end up with the teleporters spawn.
- Music room is now accessable from spawn!

- You now have buttons at spawn which can change the faction logo on the markers now.

Housekeeping/QOL changes

- Fortresses are kept in place a little more easily now.

- Replaced the four static prop guard towers in mid with some destructible physprop guard towers.

- Made Hedgehogs at mid now destructable for better movement across map.

- Added missile silo props at mid as well.

Update: 26 Sep @ 5:16pm

-Added second new map; Battlelord version of CustomIsland

- Updated Custom Island now with more breakable props and now fencing off the water.

Update: 14 Sep @ 3:11am

Hopefully Finalized first map.

Update: 13 Sep @ 10:52pm