Unturned

Unturned

Limestone
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Update: 10 Oct @ 12:54am
by clue

v1.1.1.3

• Added few new shirt and pants items

• Added Planter Bucket

• Added Stack Of Leather

• Fixed Syringe Box floating when placed

• Reduced the cost of Armor Upgrade kit by 1 Leather

• Removed scrapping recipes from leather, pouches and armor plates

• Renamed Heavy Leather to Leather

• Renamed Large Gas Can to Industrial Gas Can, made it slightly more common in regular locations, and made it a lot more common in deadzone areas, also adjusted its model color

Update: 8 Oct @ 9:55pm
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v1.1.1.2

• Hopefully fixed structure collider issues when raiding with charges

• Adjusted explosive radius of charges, they now have bigger radius with a lower damage amount in addition to their main focused damage

• Adjusted repair costs of all guns, they now don't require any tools to be fixed, low tier guns require 3 Metal, most guns require 3 Gun Parts and certain high tier guns require a Stack of Gun Parts

• Removed Welding Torch from repair recipes of certain melee weapons

• Reduced bullet drop on Echo, Echo SD and Nightcrawler

• Fixed various floating objects

• Fixed Widowmaker magazine disappear after reload if it was empty

Update: 7 Oct @ 1:47am
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v1.1.1.1

• Fixed Metal Crate dupe [Thanks to Beelzebub!]

Update: 6 Oct @ 8:49pm
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v1.1.1.0

• Fixed various floating objects

• Fixed Widowmaker missing audios

• Fixed Warden AA not working in multiplayer

• Add emergency Lever to exit Mansion basement

Update: 5 Oct @ 10:01pm
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v1.1.0.9

• Fixed Cargo Pouch dupe [Thanks to rick!]

• Fixed big gates dupe with stacks of metal [Thanks to Neonik!]

• Fixed various issues with salvaging items with incorrect results [Thanks to Bubbliz!]

• Fixed various objects duplications on level

• Fixed regular Police zombies HP

Update: 5 Oct @ 10:30am
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v1.1.0.8

• Fixed leather dupe [Thanks to nake!]

Update: 5 Oct @ 2:58am
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v1.1.0.7

• Fixed damaged mini sentry salvaging into regular sentry [Thanks to m39!]

• Added no structure volume on Radio & TV Broadcast station [Quest related location]

Update: 4 Oct @ 8:03pm
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v1.1.0.6

• Fixed Adamantine door metal duplication bug [Thanks to Aresky!]

• Reduced cost of upgrading backpacks

• Reduced cost of Cargo Pouches to 1 Heavy Leather from 2

• Adjusted Heavy leather to cost 6 scraps from 5

• Adjusted carrying space of backpacks - reduced the space on the Coyote Pack and increased the space on the Rucksack

• Added more lockpad crates around locations

• Added active floodlights at Backwoods Diner and Redline Overpass

Update: 4 Oct @ 4:07pm
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v1.1.0.5

• Fixed collider and texture issues on certain Structures [Thanks to D_!]

• Fixed metal duplication bug with a Claim Pod [Thanks to D_!]

• Increased amount of XP Field Manual give

Update: 4 Oct @ 1:02am
by clue

v1.1.0.4

• Fixed kill volume issue in the coal plant rooftop

• Fixed incorrect vanilla crafting category appearing

• Fixed various issues in item descriptions

• Decreased crafting costs of Claim Pod

• Decreased maximum duration of rain slightly

• Reduced the cost of Crafting, Engineer and Mechanic skills

• Removed Cooking Pot requirement on cooking meat

• Adjusted storage of all crates, it is now higher on all of them

• Added more padlock crates around locations

• Added chance to get Housing planer from Advanced tools portaloo