RimWorld

RimWorld

Force Raid Direction
Showing 1-6 of 6 entries
Update: 22 Sep @ 7:27am

Update
- Further fixes to better capture and convert "random drops", "multi side arrivals" and "stage, then attack"
- Hopefully, close to perfect now. Please report any issues in the comment section

Update: 19 Sep @ 11:36am

Update:
- Added support for manhunter attacks. By switching on the toggle in the settings, manhunters will now also be coming from the directions configured

Update: 19 Sep @ 1:42am

Minor Update
- Added a toggle to the settings allowing you to convert all "stage, then attack" raids to "attack immediately"
- Reasoning: I am not a friend of the waiting times where you have your pawns drafted and they then just go berserk because of hunger or something

Update: 12 Sep @ 7:06am

Hotfix: This mod now ignores space maps. So the regular vanilla logic applies there. This was done to avoid spawning raiders in the void.

Update: 11 Sep @ 7:54am

Major update
- Added support for 8 directions (right top, right bottom, left bottom, left top)
- Also fully configurable just like the normal directions
- The default logic is: The right side owns the center 50 % of the right edge. Right top owns the top 25 % of the right edge. Right bottom owns the bottom 25 % of the right edge (and just like that for all other sides)

Update: 22 Aug @ 4:46am

[Auto-generated text]: Initial upload.