Rain World

Rain World

gelbi's Silly Lib
Showing 1-4 of 4 entries
Update: 6 Sep @ 4:47am

1.0.6
* Moved some classes and methods to preloader patch, so they can be safely accessed at this stage by other mods
* Added `NativeDetour` support for `RuntimeDetourManager`(at least for ones, created with methods and not pointers to them)
* Improved `RuntimeDetourManager` hook logging
* Added `UpdateValue` and `UpdateNumber` methods for `string[]`
* Added logger, allowing to log safely at any stage
* Removed `HookEndpointManagerUtils`, as `RuntimeDetourManager` pretty much replaces it
* Removed high priority mods feature, as it doesn't really do anything other than being silly
* Moved some related methods from `GSLUtils` to `ReflectionUtils`
* Merged `RuntimeDetourManager` and `RuntimeDetourManagerInternal`
* Merged `MonoModUtilsPreloader` and `MonoModUtils`

Update: 26 Aug @ 5:34pm

1.0.5
* Added `MonoModUtilsPreloader`
* Some name changes
* Now you can log loaded sprites via remix menu

Update: 21 Aug @ 9:50am

1.0.4
* Added remix menu, allowing to log active hooks and mod list
* Added `BepInExUtils.HasPluginClassesSafe`

Update: 19 Aug @ 2:33pm

1.0.3
* Now its own mod