RimWorld

RimWorld

[WYD] Scenario: Mining Ship
Showing 1-7 of 7 entries
Update: 27 Aug @ 8:19am

[Auto-generated text]: Update on 8/27/2025 4:19:00 PM.

Added

- url

no longer says "ass" but instead has the actual url D:

Update: 18 Aug @ 3:57pm

[Auto-generated text]: Update on 8/18/2025 11:57:46 PM.

Changed

- Iunno

I've been working on all four scenarios at once, keep coming back to them and tweaking as I progressed. Iunno if i added any more tweaks before I was finished or not, so I'm uploading this again just in case

Update: 18 Aug @ 1:01pm

[Auto-generated text]: Update on 8/18/2025 9:01:23 PM.

Added

- Forced Adult Backstories

Given this is now a mod, I have been able to set these back in as May Requires. This will allow the scenario to be played with a greater likelyhood of a preset miner based backstory if the mod Scenario Pawns and Corpses is also enabled

Update: 18 Aug @ 12:16pm

[Auto-generated text]: Update on 8/18/2025 8:16:41 PM.

Removed

- Long Range Rander Tech (1 instance of)

This was accidentally entered twice in the tech bonuses. It did nothing, since one can only get the tech once, but it looked weird so I removed it.

Update: 18 Aug @ 12:11pm

[Auto-generated text]: Update on 8/18/2025 8:10:59 PM.

Fixed

- Typo

Fixed a minor typo in a text string

Update: 18 Aug @ 11:15am

[Auto-generated text]: Update on 8/18/2025 7:14:59 PM.

Added

- Research

Added the research befitting a troop of deep-space miners, Namely the drilling and scanning techs, and their prerequisite.

Update: 18 Aug @ 10:45am

[Auto-generated text]: Initial upload.