RimWorld

RimWorld

Defensive Positions - Forked
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Update: 12 Oct @ 9:10am

Fix: Prevent world saved positions to overwrite current map positions on Gravship Return.

Update: 1 Oct @ 2:16pm

Integration with GearUpAndGo (forked)

  • if you have GearUpAndGo enabled, pawns will be sent using the GearUpAndGo job (meaning, they will dress before being drafted to position).
  • If a policy from BetterPawnControl is set in GearUpAndGo settings, Defensive Position will use that policy.
  • If there was a change of policy, pressing the "undraft all" button will set back the previous policy.

I'm considering if maybe I should add a way to configure specific policies per position in advanced mode.

Update: 27 Sep @ 11:09am

  • Colony Mechs now repond to Shortcuts.
  • Colony Ghouls now respond to Shortcuts.
  • Draft sound now plays immediately upon using the shortcut, even when the game is paused.

Update: 23 Aug @ 4:13pm

- Fixed Issue with positions not being saved properly (Sorry for that, I should have tested it thoroughly)

Update: 23 Aug @ 12:36pm

- Fix for Squad hotkey's in space (thanks Captain Shitface!).
- Positions saved on Gravships will remain after a travel in them.

This update will also erase your old saved positions. Sorry for that :< It was needed because I changed a little how things are saved.

Update: 16 Aug @ 4:41pm

- Fix problem that reverted to the DLL of the original version, for some strange reason...

Update: 16 Aug @ 4:08pm

[Auto-generated text]: Initial upload.