DayZ
Tree Shake
Showing 1-6 of 6 entries
Update: 1 Sep @ 3:40pm

Now you can set a cooldown in the setting.json for the next shake:

"tree_cooldown_minutes": 60, //Per-tree cooldown before it can be shaken again.

Update: 17 Aug @ 2:30am

Version 1.5 changelog:

- only works with fruit trees fixed
- new config settings added

"settings_version": 3,
"apple_drop_chance": 0.10000000149011612,
"plum_drop_chance": 0.10000000149011612,
"pear_drop_chance": 0.10000000149011612,
"shake_duration_seconds": 10.0,
"apple_min_count": 2,
"apple_max_count": 4,
"plum_min_count": 2,
"plum_max_count": 4,
"pear_min_count": 2,
"pear_max_count": 4,
"food_stage_enable": 1, <----------- NEW: The dried/rotten status can set by 1 or 0 for disable
"food_dried_chance": 0.15000000596046449, <------------- NEW! Now you can set the dried chance!
"food_rotten_chance": 0.05000000074505806 <------------- NEW! Now you can set the rotten chance!

Update: 11 Aug @ 1:04am

- now works with bear and plum trees again
- more settings , delete the old folder before you install the update:

"apple_drop_chance": 0.10000000149011612, // does mean 1.0 (100%) you always get fruit when you shake it. lower like 0.5 (50%), you get less.
"plum_drop_chance": 0.10000000149011612, // does mean 1.0 (100%) you always get fruit when you shake it. lower like 0.5 (50%), you get less.
"pear_drop_chance": 0.10000000149011612, // does mean 1.0 (100%) you always get fruit when you shake it. lower like 0.5 (50%), you get less.
"shake_duration_seconds": 10.0, // how long you must shake the tree until you get fruits
"apple_min_count": 2, // min value you get apples
"apple_max_count": 4, // min value you get apples
"plum_min_count": 2,
"plum_max_count": 4,
"pear_min_count": 2,
"pear_max_count": 4

Update: 9 Aug @ 5:28am

Update: 9 Aug @ 4:55am

Update: 8 Aug @ 6:12pm