Perfect Heist 2

Perfect Heist 2

City Center Chaos (3-8 Players)
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Update: 27 Aug @ 5:04am

- added tooltip to Bulletproof Camera

- added more cars, to grant more cover when crossing the streets

- increased amount of customer NPCs

- added "Customer NPC POIs"
-> they will now move a bit less randomly

- moved one of the escape vehicles
-> makes robbing the Jewellery more interesting

Update: 24 Aug @ 6:02am

Thanks to all the new subscribers!
Please draw attention to any issues you encounter, I will fix them asap.
Also feel free to propose balance changes.

Overview:
- added some stuff for balancing
- fixed some issues
- more decoration


Balance Changes:
- added rotating lasers to the Big Bank Vault
>> used to be too easy to rob
- added more cars and other decorations, especially to the streets
>> robbers have a bit more cover while trying to escape
- added some cash to the banks office
>> previously the banks office was only interesting for hackers
>> now the map has exactly 300k to rob

Fixed Issues:
- fixed the Securities CCTV Screen not displaying properly
>> used to flash rapidly when trying to switch channels
- blocked NPCs from entering the Small Bank Vault
>> was annoying as they kept activating the rotating laser
- moved the Insiders spawnpoint
>> will no longer spawn stuck on top of the cabinets
- fixed the elevated area at the backside of the Big Bank Vault
>> you had to crouch to step down
- replaced the ladder in the construction sites hole with a plank
>> now Canine can push their dog out of the hole (still a bit annoying, but at least it's no longer stuck)
>> ladders suck

Update: 19 Aug @ 1:23am

- fixed some floating decorations
- added more decorations to the Jewellery

Update: 12 Aug @ 1:51am

- added 2 ambulances for the Doctor
- added 2 garbage bins for the Janitor
- removed some default map items like garbage bins, wall ATMs, Power Boxes, etc. just to clean up the map

Update: 11 Aug @ 8:08am

Update: 10 Aug @ 2:14am

- added more decorations, especially inside the Small Bank Vault

- switched some small banknotes for Cash Piles, for easier looting, amount stayed the same

- removed one of the ladders at the fire escape of the Office Building

Update: 9 Aug @ 11:24am

- fixed spawn position of Insider
-> was previously stuck inside cabinet

- added 2 AI interest points inside the Office break room
-> prevents that all NPCs leave the room

Update: 9 Aug @ 11:08am

Update: 9 Aug @ 3:41am

Changes:

- removed many AI blocking zones from doors: NPCs can now pass most doors (when opened)
-> doors that can be passed by NPCs are marked with a side facing arrow [->]

- added some signs (e.g. "Do not enter" at doors that can't be passed by NPCs)

- added 2 doors to the Banks bureau

- removed Bot-Robber-Spawnpoint: will not force a bot robber to spawn in every round



Known issue:

-Sometimes the Minimap where you choose your spawn point at the beginning of the round does not show up properly (focussed on the park, instead of the intersection).


Feel free to mention any issues or suggestions in the comments. I will actively work on making this map as good as possible :)

Update: 6 Aug @ 6:02am