RimWorld

RimWorld

Battle Log Bubbles
Showing 1-5 of 5 entries
Update: 3 Aug @ 3:10pm

Added null checking to melee bubbles to avoid deactivating Interaction Bubbles if target is null.

Update: 1 Aug @ 2:33pm

Added an elapsed time check of 1 second before updating ranged bubbles to avoid them getting update spammed when using rapid fire weapons.

Update: 31 Jul @ 10:52am

Added max limit of 2 melee bubbles in the viewport to avoid bubble spam in multi opponent battles. The first attacker and its target get priority.
Added padding and scale modifiers to position adjustment of melee bubbles.

Update: 30 Jul @ 4:23pm

Added automatic offset to melee bubbles to make the action more visible.
Removed the death log entry as it could only render under the attacker and not the victim.

Update: 30 Jul @ 4:44am

[Auto-generated text]: Initial upload.