Stellaris
Warden Lightweight
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Mis à jour le : 2 oct. à 14h17

Mis à jour le : 12 sept. à 20h32

Fixed name generator breaking and integrated naming mods

Mis à jour le : 11 sept. à 22h58

Cumulative update for stuff I've been cooking, including Defender of the Galaxy fix and integrating the 2.8 defines mod into Warden to improve performance, plus a rework of the planetcount events (which makes the habitable worlds slider work better)

Mis à jour le : 24 aout à 12h07

Mis à jour le : 21 aout à 16h54

Updated for 4.0.22; the mod didn't *need* an update to work, but this fixes this disparity between cruiser draw weight in 4.0.21 (25) and 4.0.22 (50) while maintaining the aggressive AI weighting for the largest ship size available

Mis à jour le : 16 aout à 20h53

Attempted to fix Empire Focus desync, Toxic Terraforming Candidate ping bug, and purged pop food upkeep

Mis à jour le : 14 aout à 15h15

Mis à jour le : 6 aout à 14h52

Changed modifier batch calc to twice a month (on the 9th and 23rd), rather then every month (on the 21st); performance impact is utterly negligible and the gameplay improvement is noticable. Also tweaked difficulty events to check every/any_playable rather then just any/every, improving performance

Mis à jour le : 3 aout à 12h43

Final update before MP game

Mis à jour le : 2 aout à 17h16

Proper description added (I still have a poor opinion of the ideal lifespan of a Paradox employee)