S.T.A.L.K.E.R.: Clear Sky - Enhanced Edition

S.T.A.L.K.E.R.: Clear Sky - Enhanced Edition

Clear Sky Global NPC Rebalance
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Update: 21 Aug @ 11:41pm

V2 Version Update - A new game may be required for the mod update to take effect

Ammunition Changes
Buckshot rounds:
- Penetration improved from 0.0 to 0.05

Slug rounds:
- Penetration improved from 0.3 to 0.5
- Air Resistance improved from 2 to 1.5
- Hit power improved from 1 to 3.3
- Cost increased from 20 to 60

Dart rounds
- Penetration improved from 0.5 to 0.7
- Air Resistance improved from 1.5 to 1.1
- Hit power increased from 1 to 3.5
- Cost increased from 50 to 100

9x18 PMM
- Penetration improved from 0.1 to 0.13
- Hit power increased from 1.1 to 1.2

9x19 FMJ
- Penetration improved from 0.1 to 0.11

9x19 PBP
- Penetration improved from 0.1 to 0.14
- Hit power increased from 1.1 to 1.2

11.43x23 FMJ
- Penetration improved from 0.1 to 0.11

11.43x23 Hydro
- Penetration improved from 0.1 to 0.15

9x39 PAB9
- Hit power reduced from 1.5 to 1.3

9x39 SP-6 (AP)
- Hit power reduced from 1.3 to 1.1

7.62x54 7H14
- Penetration increased from 0.8 to 0.9

Weapon Changes
Mounted Machinegunners:
- Statistics brought in line with the Machinegun stalkers use. Changes based off real life statistics and the Sky Reclamation project "Reasonable Machine Gun Nest Lethality" modification.
- While it is weaker, the MG is still a brutally powerful enemy especially early game.

TOZ-34
- Effective range increased from 70 to 120 meters.
- Bullet speed increased from 250 to 260 meters.

Sawn-off
- Effective range increased from 35 to 45 meters.

Mossberg
- Effective range increased from 50 to 65 meters.
- Bullet speed increased from 220 to 230 meters.

SPAS-12
- Effective range increased from 50 to 70 meters.
- Bullet speed increased from 220 to 240 meters.

Weapons like the ak74_up; sig550_up2, g36_up2 had a bug fixed where their attachments now show when in NPC hands.

Update: 26 Jul @ 11:15am

Duty Faction
Novice
- Added 33% chance for a Viper 5 spawn.
- Removed SEVA suit Duty soldiers from this rank.

Experienced 1:
- Added rare L85 spawn at 20% chance.
- Added Chaser 13 spawn at 20% chance.
- Added AKM-74/2U + Silencer combination at 20% chance.
- AKM-74/2 spawn rate now at at 40% chance.

Experienced 2:
- Added Duty SEVA spawns at 40% chance.
- Added rare LR 300 spawn at 20% chance.
- Added rare SPAS 12 spawn at 20% chance.
- Added scopes to some AC-96/2 Dutyers.
- Added an upgraded AKM-74/2 spawn.
- Added F1 grenades to SPSA 14 user.

Veteran:
- Added AC-96/2 with grenade launcher spawn.
- Added AS Lavina Dutyers with PAB9 ammunition.
- Added Tunder Dutyers with PAB9 ammunition.
- Added fully upgraded AKM-74/2 with scope and grenade launcher Dutyer.

Expert:
- Added AS Lavina Dutyer with a scope to the roster.
- Made PKM Dutyer slightly rarer.

Other changes:
- Added 1 more Duty soldier in Red Forest.
- Ahroprom hole guards are now stronger and more numerous.
- Bar Dutyers use more varied weapons.

Freedom Faction
Novice
- Viper 5 now 66% of spawns at the Novice rank.

Experienced 1:
- Added Viper 5 with silencer spawn.
- Freedom soldiers with shotguns now get better pistol ammo.
- IL 86 more common at this rank.
- AKM-74/2 slightly rarer.

Experienced 2:
- Added SPSA 14 Freedomers.
- Added Wind of Freedom spawns.
- Added AC-96/2 as a rare spawn.
- AKM-74/2 Freedomers use more attachments.

Veteran:
- Some TRs 301 Freedomers use silencers.
- Some TRs 301 Freedomers use scopes.
- SGI-5K added to spawn pool.

Expert:
- SVD Freedomer uses exoskeleton now.
- Slightly upgraded SGI-5K for Experts.
- Rare PKM spawn.
- Rare G36 spawn.

Other changes:
- Fixed bugs with wrong ammo types being written in NPC bios.
- Freedom base guards are somewhat better equipped now.
- Freedom squad leaders in Dark Valley use more varied equipment.

Bandit Faction
Veteran:
- Gained armour piercing pistol ammo for shotgun users.

Expert:
- Added Tunder spawn.
- Added SGI-5K spawn.
- Added AC-96/2 spawn.

Other changes:
- Bandit base guards are slightly better equipped now.
- Fixed bugs with wrong ammo types being written in NPC bios.

Renegade Faction

Other changes:
- Renegades in Red Forest us TRs 301s and have more visual variety.

Mercenary Faction:
NO CHANGES

Clear Sky Faction
Experienced 2:
- Shotgun user uses better armour and has armour piercing pistol ammo.

Veteran:
- TRs 301 now used by some spawns.
- AC-96/2 now used by some spawns.

Expert:
- AC-96/2 upgraded with attachments used by some spawns.
- AKM-74/2 upgraded with attachments used by some spawns.

Other changes:
- Clear Sky base has slightly better guards.

Free Stalkers
Experienced 2:
- Shotgun users now have better pistol ammo and grenades.

Veteran:
- The heavy armoured suit can now rarely spawn.
- SGI-5k now used by some spawns.
- AC-96/2 with a scope now used by some spawns.
- TRs 301 with a scope now used by some spawns.

Expert:
- PKM added as a rare spawn.
- Tunder added as a rare spawn.
- SA Lavina added as a rare spawn.
- AC-96/2 upgraded a scope now used by some spawns.
- AKM-74/2 upgraded with attachments now rarely used by some spawns.
- SGI-5k now rarely used by some spawns.

Other changes:
- Leshy now stronger to better lead the Yantar raid.

Military Faction
Experienced 1:
- Some AKM-74/2 spawns added.

Veteran:
- AC-96/2 upgraded with a scope now used by some spawns.
- AC-96/2 upgraded with a grenade launcher now used by some spawns.
- Added AS Lavina with PAB9 ammunition spawns.
- Added Tunder with PAB9 ammunition spawns.
- Added fully upgraded AKM-74/2 with scope and grenade launcher Dutyer.
- Added rare SVUmk-2 spawn.

Expert:
- Attachments added to SA Lavina and Tunder spawns.
- PKM rare spawn added.
- Added SVDm-2 as a rare spawn.
- AC-96/2 upgraded with a scope and launcher used by some spawns.
- Vintar BC added as a rare spawn.

Other changes:
- Cordon guards now stronger.

Monolith Faction
Novice:
- Removed Monolith SEVA suit spawns.
- Added Chaser 13 spawn.

Experienced 1:
- Added Chaser 13 with slug rounds and armour piercing pistol ammo.

Experienced 2:
- Added Monolith SEVA suit spawns.
- Monolith soldiers now use more attachments.
- Added rare SPSA 14 spawn with dart rounds and armour piercing ammo.

Veteran:
- Added Tunder spawn.
- Added AC-96/2 upgraded with attachments spawns.
- Added SGI-5k spawn.
- Added fully upgraded AKM-74/2 spawns with all attachments.
- Added TRs 301 upgrade spawns.

Expert:
- Added SA Lavina and rare G36 spawn.
- Added rare PKM spawn.
- Added fully upgraded AC 96/2 with attachments spawn.

Other changes:
- Monolith in Military Warehouse are now slightly stronger.

Zombies:
- Slightly more variation at higher tiers (a bit more 5.56x45 is in use).