Crusader Kings III

Crusader Kings III

Dragon Balls and a lot of other things (Includes Saiyans, Namekians and Frieza's Race)
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Update: 22 Aug @ 2:07am

*Deflect frieza attack at 80 prowess( gives you some money as compesation)

*Frieza race and two decisions for them, one to have children(Works the same as namekian but takes one year and gives a smaller child with no personality traits), the secound one is to change form(the options are based on prowess and don't Change appearance):
- the first one is always available (First time we see Frieza)
- the secound at 30 prowess
- the third at 35 prowess
- the forth at 40 prowess (True form of Frieza)
- the fifth at 50 prowess (Cooler than Frieza)
*If you train, are of the Frieza race, and have more than 50 prowess then you have a chance to become golden

* Two events for getting your potential unlocked and the Z sword, only a player can have this event and if there is a Z sword in the world then the Kai doesn't give you another, has a 10% chance to happen every 5 years and you need to fulfill these conditions:
- Don't have evil in heart(see what trait you SHOULDN'T have in saiyan god ritual)
- more than 50 prowess
- not be the legendary super saiyan(they are born absurdly strong)

Update: 15 Aug @ 5:58pm

*Added succession laws for Saiyans and an easy decision to change succession laws for Saiyans
*Added orange namekian(get the 7 dragon ballls, doesn't use them)
*Changed the moon training so it no longer requires learning(i wanted to use it but some characters are too dumb) looks like the character interaction to teach or learn it from someone still doesn't work
*Changed to Super Saiyan to make it easier to get and advance
*Decision to become royalty, if you have the modifier your child can inherit it automatically
*Events for legendary super saiyan so they act like conqueror(they need an evil heart(see the traits you cannot have in the god ritual) and not have:content,humble,compassionate or craven)
legend will conquer the land where they are located, but not attack their ally, so if you don't want a war agaist them marry them to your children

Update: 11 Aug @ 1:23am

Integrated code from the mod "Saiyan Invasion", but i made a lot of modifications.

Added an actual Saiyan Invasion, a couple of events and game rules for it.

I added too much actually.

Update: 6 Aug @ 8:35pm

Changes:
*Dragon clan namekians now specialize in Learning AND Diplomacy, and the children will be born with curious instead of pensive
*Namekian clan modifiers now also give lifestyle experience for the other posible lifestyle
-Dragon gives learning and diplomacy
-Warrior gives martial and stewardship
-Demon gives intrigue and martial

*Demon King has a yearly event for a free invasion of a neighbor, be ready for some disgusting mapgore

Added:
*Decision for Warrior clan namekians to regenerate
*Decision for Demon clan namekians to become giant(six months of massive advantage in battle)

Update: 4 Aug @ 10:56pm

Added decisions and events for namekians, so they are completely playable.
*includes three clans: Dragon, Warrior and Demon
*A decision to become a Demon King if you are Demon clan
*Dragon clan can heal injured people and find dragon balls

Update: 2 Aug @ 12:00am

Added Demon King Piccolo and an event so that he conquers some land, also the option of playing as a namekian(Includes a trait and the culture)

Update: 29 Jul @ 2:14am

Changes
*The Dragon radar no longer gives +3 domain, now it's the Scouter that gives it. this is just to not allow people to abuse the radars.

Additions
*Added a game rule so Frieza does not get in your way if you want a more classic "Dragon Ball" experience.

*Decision to become an student of Roshi and get a cool Gi, it's very costly.(Adventurers have less events for now)

*Decision to search for Korin's Tower after Roshi tells you were it is. Bean included.(Adventurers have less events for now)

Update: 17 Jul @ 4:33pm

Initial release