Team Fortress 2

Team Fortress 2

ONETT: Source
Näytetään 1–10 / 23
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Päivitys: 20.10. klo 14.40
tekijältä Ashref

- Rewrote PSI so it can now be deflected.
- Rewrote the bunnyhop script to be less janky.
- Reverted the player’s model scale back to normal (originally 10% smaller) due to physics issues.
- Rewrote player collision so that players push away from each other to prevent getting stuck mid-teleport between rooms. (Thanks Irineu!)
- Fixed the player’s script scope breaking after buying the vacant house from the salesman. (Thanks MoonWizard!)
- Fixed Rolling HP breaking the Scattergun.
- Fixed the Kunai not restoring health on kill.
- Fixed Fists of Steel breaking Rolling HP when attacked with PSI.
- Fixed invisible sprites still reacting with '!' to player deaths at night.
- Playable sprites will now always resync to stay visible for everyone.
- Playable sprites no longer work when transforming mid-teleport.
- Changed the ending trigger chance on dedicated servers to 1/32.
- Reduced the Eureka Effect secret’s chance to trigger.
- Arcade gang can now deal damage.
- Updated the Medigun with a new PSI.
- Added more hidden chat commands.
- Added more names to the credits.
- Added two more playable sprites.

Päivitys: 13.9. klo 13.37
tekijältä Ashref

- Locked the ending scene behind a very rare chance of triggering on dedicated servers (1/64).
- Tweaked some character presence between day and night.
- Buffed the Lucky Sandwich to be more rewarding.
- Fixed Skip Sandwich granting flying ability.
- Fixed Text Box staying open with no text.
- Fixed sentry kills not resetting Rolling HP.
- PSI can now destroy enemy buildings.

Päivitys: 3.9. klo 14.04
tekijältä Ashref

- Fixed not being able to pause the game during the cutscene (triggered by opening chat while all HUD elements are hidden).
- Added new attack line for the Texan Trickshot.
- Restored the original loading screen image.
- Increased respawn time for butterflies.

Päivitys: 30.8. klo 10.59
tekijältä Ashref

- Fixed ragdolls not being removed as intended (killbinding is now less distracting during the ending).
- Fixed flickering textures on certain buildings.

Päivitys: 27.8. klo 14.59
tekijältä Ashref

- Minor QoL patch including toned-down HDR, fixed incorrect texture flags, script cleanup and other small bug fixes.

Päivitys: 21.8. klo 12.49
tekijältä Ashref

- Expanded all three shop interiors to match their side wall dimensions.
- Removed some hostile NPCs in Post-Game rounds so the town feels more peaceful.
- Implemented another fix for playable sprites permanently stacking in dedicated servers.
- Fixed a VScript bug where players could randomly recover health after dealing damage.
- Fixed a VScript error when someone disconnects from the server.
- Fixed textures not changing in the credits room in Post-Game.
- Fixed players sometimes surviving car crashes.
- Other minor bug fixes.
- Added secret Frank interaction.

Päivitys: 17.8. klo 3.54
tekijältä Ashref

- Overhauled the ending scene:
It can now only be triggered once per game, unlocking Post-game content for the next round.
- Added Post-game mode:
All playable sprites are unlocked from the start, plus new additional music to replaces Onett's outdoor theme.
- Tweaked playable sprites to prevent stacking inside players due to high ping.
- Added extra dialogue for 2 NPCs.
- Minor bug fixes.
- Updated Luigi.

Päivitys: 14.8. klo 4.47
tekijältä Ashref

- Updated the Rolling HP system:
Medic heals no longer nullifies damage taken; it must be outhealed.

- Fixed mp_restartround command completely breaking the game event functions.
- Updated CollectEventsInScope function to the latest version from valve wiki.
- Added missing sounds.

Päivitys: 13.8. klo 11.45
tekijältä Ashref

- Improved the edict limiter.
- Fixed playable sprites stacking on players.

Päivitys: 10.8. klo 15.39
tekijältä Ashref

- Implemented an edict limiter that reduces edict usage to prevent server crashes.
Precautions include: Removing player hats, disabling weapon/ammo drops, blocking access to playable sprites, etc.
- Fixed point_viewcontrol breaking upon player death.
- Tweaked some brushes inside the skybox.
- Added a few hidden chat commands.