Barotrauma
Tidebreaker Arsenals
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Actualización: 19 OCT a las 7:19
por Prinz

-Finishing the .50 Magnum Sprite (yeah this is a real one)

Actualización: 13 OCT a las 5:07
por Prinz

-Increased stack size for .50 I-Caseless Magazine from 3 > 6

Actualización: 12 OCT a las 13:11
por Prinz

[Small Update]

| Rework .50 caseless Magnum |
-New Sprite for both gun and magazine.
-Changed the gun name to HCTP-X.
-Reduce damage modifier from 1.2 > 1.1
-Reduce Magazine capacity from 15 > 10

| Melee Changed |
-CQC-4 Tactical Sword now become CQC-5 Tactical Hatchet.
>Deal more damage, shorter range and look cooler.
-Increased overall damage for melee.

| Note |
I finally have the Free Time and Mood to continue on modding on this game, there will be more update coming out, stay tuned!. And the new submarine is almost done! And most likely will be the last series submarine.

Actualización: 7 OCT a las 11:46
por Prinz

-Reduced the scale for HPTP-11 (you know? it make no sense that 10mm caliber pistol is bigger than .50 magnum.......)

Actualización: 2 OCT a las 10:07
por Prinz

Actualización: 18 SEP a las 12:46
por Prinz

Actualización: 11 SEP a las 13:17
por Prinz

[Small Update]

-Added one new ASFA [Atlas. Special. Force. Arsenals.]
| VLR-77 “Sky Piercer” [A long-range energy weapon designed for pinpoint accuracy with devastated power.]

[Fixed/Changed]
-Fixed bullet not come out from the barrel, when shooting the first rounds.
-Small adjuct with required crafting materals for some weapons.
-Small adjuct with item min/max available at the merchants.

Actualización: 2 SEP a las 5:43
por Prinz

-Misc Changed

Actualización: 31 AGO a las 2:23
por Prinz

-Misc Fixed

Actualización: 31 AGO a las 2:06
por Prinz

-Fixed the incompatibility with vanilla weapons overhaul (draconis)