Barotrauma
Tidebreaker Arsenals
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Обновление: 19 окт. в 7:19
от Prinz

-Finishing the .50 Magnum Sprite (yeah this is a real one)

Обновление: 13 окт. в 5:07
от Prinz

-Increased stack size for .50 I-Caseless Magazine from 3 > 6

Обновление: 12 окт. в 13:11
от Prinz

[Small Update]

| Rework .50 caseless Magnum |
-New Sprite for both gun and magazine.
-Changed the gun name to HCTP-X.
-Reduce damage modifier from 1.2 > 1.1
-Reduce Magazine capacity from 15 > 10

| Melee Changed |
-CQC-4 Tactical Sword now become CQC-5 Tactical Hatchet.
>Deal more damage, shorter range and look cooler.
-Increased overall damage for melee.

| Note |
I finally have the Free Time and Mood to continue on modding on this game, there will be more update coming out, stay tuned!. And the new submarine is almost done! And most likely will be the last series submarine.

Обновление: 7 окт. в 11:46
от Prinz

-Reduced the scale for HPTP-11 (you know? it make no sense that 10mm caliber pistol is bigger than .50 magnum.......)

Обновление: 2 окт. в 10:07
от Prinz

Обновление: 18 септ. в 12:46
от Prinz

Обновление: 11 септ. в 13:17
от Prinz

[Small Update]

-Added one new ASFA [Atlas. Special. Force. Arsenals.]
| VLR-77 “Sky Piercer” [A long-range energy weapon designed for pinpoint accuracy with devastated power.]

[Fixed/Changed]
-Fixed bullet not come out from the barrel, when shooting the first rounds.
-Small adjuct with required crafting materals for some weapons.
-Small adjuct with item min/max available at the merchants.

Обновление: 2 септ. в 5:43
от Prinz

-Misc Changed

Обновление: 31 авг. в 2:23
от Prinz

-Misc Fixed

Обновление: 31 авг. в 2:06
от Prinz

-Fixed the incompatibility with vanilla weapons overhaul (draconis)