Starbound
Infiniter Inventory
Mostrando 1-8 de 8 aportaciones
Actualización: 7 AGO a las 12:48

1.3.2
redid the groups because the way i did it in 1.3.1 was stupid

Actualización: 6 AGO a las 19:14

1.3.1
tab icons, borders, and slots are now in "groups"
allows mods to add new ones without ruining existing tabs or worrying about load order

Actualización: 6 AGO a las 16:07

1.3
- added a Take All button
- shift-clicking items now uses your "Interface Modifier" keybind instead of being hardcoded to LShift/RShift (i had no idea that was rebindable lmao)
- fixed the quickbar icon sometimes Not working

Actualización: 21 JUL a las 18:44

1.2
- Added searching
- Codexes, dyed armors, and blueprints now display properly as tab icons
- added a second SE/OSB keybind to open the infinite inventory without also opening the standard inventory
- added the Windows XP theme thats been sitting on my desktop for weeks
- Border & Slot images can now be set as the default for new bags
- the window no longer closes & reopens when reloading or warping

Actualización: 6 JUL a las 16:44

1.1
- pages are now stored as separate player properties. should be a lot faster
- fixed items sorting by rarity being backwards
- clicking the page number will open a textbox & you can type in a page number to go to that page

Actualización: 3 JUL a las 14:44

1.0.2
- made item sorting faster

Actualización: 2 JUL a las 16:26

1.0.1
- fixed tab tooltips breaking when deleting a tab
- Optimization!!! (reduced player.swapSlotItem and widget.itemSlotItem calls)

Actualización: 2 JUL a las 11:53

1.0
yorp