Garry's Mod
HL2 Themed Gibbing
Mostrando 1-10 de 10 aportaciones
Actualización: 21 JUL a las 1:05 p. m.

Version 4.0
-Added dissolving gibs
-Flaming gibs now use a different texture
-They spawn particles now
-Gibs create blood splats where they land
-Fixed an error
-Revamped ragdoll and gib table system
-Bone chance scales depending on spawnrate
-Added more ConVars
-Looks better now
-GIbs have more applied force
-Their was something i forgot to put here and it is the one above this line

Actualización: 4 JUL a las 11:24 a. m.

Version 3.5:
-Fixed reset commands throwing errors

Actualización: 4 JUL a las 10:53 a. m.

Version 3.4:
-Added ConVar for only explosions to do damage

Actualización: 4 JUL a las 9:17 a. m.

Version 3.3:
-Fixed some entities giving out errors
-Removed remnants of debugging

Actualización: 3 JUL a las 4:04 p. m.

Version 3.2:
-Fixed it fr this time

Actualización: 3 JUL a las 3:29 p. m.

Version 3.1:
-Fixed blacklist not being proper on initialization.
-Blacklist is still broken on initialization

Actualización: 3 JUL a las 6:26 a. m.

Version 3.0:
-ConVars save between sessions
-Replaced 'hl2gibbing_blacklist' Concommand with 'hl2gibbing_blacklist_print' and made it a ConVar
-Player spawned ragdolls in the sandbox have a default health of 100 opposed to 80
-File size is now bigger lol

Actualización: 2 JUL a las 2:50 p. m.

Version 2.1:
-Fixed a typo in the gib despawning system

Actualización: 2 JUL a las 10:41 a. m.

Version 2.0:
-Optimizations to max gibs system
-Player spawned ragdolls can now be gibbed
-ConVar for health of player spawned ragdolls
-Added console commands
-Terminator support

Actualización: 1 JUL a las 10:00 a. m.

Version 1.0:
-Welcome to the world