Arma 3
TT Scripted Movement Functions
Showing 1-9 of 9 entries
Update: 13 Aug @ 9:20am
by TT

Fixed an issue where, in some cases, wheels or tracks would not rotate properly.

Update: 30 Jul @ 12:28pm
by TT

Reorganized the captured data format.

Update: 30 Jul @ 8:39am
by TT

Fixed an issue where some vehicles could not properly execute recorded fire commands after the update.

Update: 30 Jul @ 5:57am
by TT

it's now possible to record turret rotation animations for vehicles with turrets, including the elevation and depression of the gun barrel. However, the pitch (up and down) movement of a soldier's weapon still cannot be recorded. If anyone knows how to record this, feel free to share it in the comments.

Update: 27 Jul @ 10:12pm
by TT

Update: 13 Jul @ 5:30am
by TT

Update: 12 Jul @ 1:05pm
by TT

Update: 30 Jun @ 5:29am
by TT

Modify TT_fnc_play_captured_move to block execution until the animation finishes.

Update: 30 Jun @ 12:16am
by TT