Escape Simulator

Escape Simulator

Bohros's hideout
Showing 1-10 of 12 entries
< 1  2 >
Update: 5 Jul @ 10:29pm

Updated the room info as hard as it displayed as easy in the workshop.

Update: 5 Jul @ 10:23pm

Fixed walkthrough showing many hints for puzzles not available

Update: 5 Jul @ 10:19pm

Reworked most notes to be clearer and added some extra details for some.
Added new objects to obstruct something for better reading during a specific puzzle.

Added walktrough for the complete room.
Made one note bigger and brighter for it to stand out better.

Update: 4 Jul @ 5:57pm

Edited the note on the "Windows" puzzle as it was missleading to many.
It should be better now!
Tried my best to not just give away the answers and keep it in mystery.

Update: 2 Jul @ 7:34am

Added the color names to the colored objects.
This should help with both color blindness and monitors that display the colors wrongly, making the blue look purple and the yellow look green.

Added a new light to the Tiles puzzle that only appears when you can start solving it, for better visibility.

Now all pickable notes have a different name, displaying where did you find it.
Changed the name of two hint items for the starting puzzle.

Update: 1 Jul @ 9:10pm

Added extra hints for a puzzle.
Added collission walls for people to not throw things out past the tiles puzzle. (WHY DID YOU DO THAT THO LMAO)
Fixed some of the chest's items not being there on opening.

Update: 1 Jul @ 6:41pm

Changed some stuff in a specific note made on feedback from a player.
Now all pickables that are hint have the hint symbol on it for better inventory.
Now one of the visuals that give you a hint that were previously just static is zoomable so you know its of importance at some point and not just symbols.

Update: 1 Jul @ 11:41am

<Patch Note>

Added thumbnail.
Fixed bugs and unintended interactions.

Update: 1 Jul @ 11:40am

<Patch Note>

Fixed misspelling on textures

Update: 1 Jul @ 1:04am

<Patch Note>