Hearts of Iron IV

Hearts of Iron IV

OWB: Air Rework
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Mis à jour le : 9 aout à 18h53

Changes,

-Modified Naval Bomber weapons to be a max of 5-6 instead of 2 due to HOI4 Limitations which would limit Player use of Navy Aircraft too much

Mis à jour le : 9 aout à 18h40

Changes,

-Rebalanced Module Stats and Resource Costs as well as general costs
-Buffed Self Defense Air Turrets and Cannons
-Rebalanced ALL Airframes to be cheaper and reflect size, weight, etc. more better. No more spamming Metal Generators just to build a B-52 hopefully
-Rebalanced ALL manpower for ALL aircraft to reflect the Fallout games and Real Life. No more 20 manpower for a Lvl 1 Long Range Strategic Bomber, no idea what that was about
-Modified Recon Aircraft
-Added changed Script Enynams or however you spell it, thanks Zam!

Mis à jour le : 2 aout à 19h03

Changes,

-Rebalanced Fighters to have Higher Defense

Mis à jour le : 21 juil. à 17h17

Changes,

-Completely gutted OWB's "If You Research This To Trick The AI..." thing as it ONLY affected Cargo Planes from what I saw which is just...why?! In the future, I'll add a proper check for if you are trying to trick the AI.

Mis à jour le : 20 juil. à 11h29

Changes,

-Added Transport Aircraft as customizable aircraft
-Added 3-4 new modules for Main Armnants/Special Features

Fixes,

-Fixed Air Localization not working, needed to do a replace loc in OWB to get it to work
-Fixed Localization Errors
-Fixed Bombardment Gliders being biplanes and being unproducable
-Fixed Carrier Bombardment Gliders being unproducable
-Fixed the player being able to jump from Lvl 1 Gunships straight to Lvl 4s without researching previous variants
-Fixed Recon Planes being SUPER PLANES
-Fixed Localization for Vertibirds that I added being broke

Mis à jour le : 15 juil. à 15h53

Fixes,

-Fixed Vertibirds
-Fixed Seabird
-Fixed Bombardment Glider

Mis à jour le : 30 juin à 15h30

Changes,

-Rebalanced resource costs for various modules, electronics are STILL the most expensive though

Mis à jour le : 29 juin à 22h12

Changes,

-Made EACH sub-tech progressive to prevent players jumping ahead
-Rebalanced more modules

Fixes,

-Fixed players getting Lvl 3 Cannons for the Jetfighters instead of the Xian FIghters
-Fixed the Thermal Vision Module not being unlocked in the Infantry Tab

Mis à jour le : 24 juin à 23h13

Fixes,

-Fixed Scavenging Code
-Fixed Technologies
-Fixed Air Units File

Mis à jour le : 23 juin à 19h32

Changes,

-Removed additional Modules from the Spotter Airframes