Fantasy Map Simulator

Fantasy Map Simulator

After Old Days
Showing 1-10 of 14 entries
< 1  2 >
Update: 28 Sep @ 4:26pm

Uploaded Map: After Old Days

-Added Kestami Faith religion;
-Tweaked houses' religion. Houses of south Bogustavek and Norsudon are having Isendril Faith while provinces are having Isenlausan faith (nobles are believing to Isendar while provincials are superstitious of Lausaka monsters);

Update: 28 Sep @ 10:45am

Uploaded Map: After Old Days

-Renamed few provinces at Norsudon and Bogustavek;
-Updated all cultures;
-Added families on the map;
-Added some new custom religions.

Update: 11 Sep @ 12:51pm

Uploaded Map: After Old Days

-Renamed provinces:
Frosthelm → Gelumeon
Paxore → Nordgard

-Tweaked nation name list of Ahlidea culture.

Update: 30 Aug @ 3:12am

Uploaded Map: After Old Days

-Renamed few provinces around Norsudon, Koshani and Ahlidea territories;
-Norsudon and Bogustavek: added “Bully the Weak” trait;
-Cremania: added “Bully the Weak” and “Defy the Strong” trait;

[Trying forcing Cremania to wage war because currently the state is very neutral. Originally it stays peaceful for a very long time and not interacts with neighbors.]

-Changed nation names of Hallagovar culture;
-Changed province names of Vozneslya, Hallagovar and Ahlidean cultures;
-Sanctima: removed Total War trait.

-One of Veldrathen provinces has renamed to Starceville;
-Changed nation names of Polevi culture;

Update: 23 Aug @ 8:08am

Uploaded Map: After Old Days

-Changed nation names for Koshani culture.

Update: 23 Aug @ 7:10am

Uploaded Map: After Old Days

This update is focused on increasing dynamics around all the map and giving more chances to minors (Noierra and Morvia).

-Buregan and Isendralis provinces (Bogustavek) are fortified;
-Doshira, Tairen, Sarova and Vyshuen provinces (Morvia) are fortified;
-Domasari and Aisigovets provinces (Vozneslya) are fortified;
-Changed Sanctima’s state color.

Added and removed traits of initial states, also current corruption levels:
[Norsudon: -Bully the Weak, +Field Combat Elite]
[Kestamilja: -Total War, +Field Combat Elite]
[Noierra: +Well-trained]
[Morvia: +Well-trained, -Fight to the End]
[Bogustavek: +Field Combat Elite]
[Cremania: +I came; I saw; I conquered, -Strengthen the Core, +Bully the Weak]
[Argotyr: +Total War]
[Vozneslya: +Siege Capture]

[Sanctima: Good Government → Minor Corruption]
[Vozneslya: Minor Corruption → Severe Corruption]

Update: 6 Aug @ 12:10pm

Uploaded Map: After Old Days

-Humanierra state (not culture) renamed to Sanctima;
-Humanierra culture’s nation and province name lists are slightly expanded;
-All cultures have lesser chances to generate countries with “Well-Trained” trait;

-Expanded “Norsudon-Isendryl” culture zone. It claims territory around Starcasowa mountains;
-Fixed typo at south pole name (Lauraka → Lausaka);
-Renamed few provinces within Norsudon and Bogustavek (Elvaris → Starcasis, Borealis → Lausalis. Korvanel → Isvanel);
-Noierra: all provinces except Sombranda are defortified;
-Saintdorin province (Bogustavek) is port now;
-Vila-de-Valefor province (Demonicana) is port now;
-Trade routes updated;

-Neuhallagan province renamed to Paxore and has Humanierra culture;
-Humanierra gained “Cavalry Tradition” and “Field Combat Elite” traits;
-Demonicana gained “Homeland Defense” trait;
-Demonicana: removed “Siege Capture”, “I came; I saw; I conquered” and “Fight to the End” traits;
-Demonicana state (not culture) renamed to Argotyr;

-Vozneslya: removed “Manifest Destiny” trait, added “Core Defense” trait;
-All states except Demonicana/Argotyr: removed “Well-Trained” trait.

[Note: these tweaks are suppose to slow combat on the map, and balance Vozneslya, Humanierra and Demonicana.

“Well-Trained” trait is quite unbalanced because it allows armies to ignore terrain specifics and greatly perform everywhere. Thus it became the main start feature of Demonicana, and removed at every other country. This will make wars slower, and outsiders like Noierra and Morvia will have more chances to fight back and struggle because otherwise these states would be destroyed very quickly by their powerful enemies.

Vozneslya is currently a very strong state that can be shattered only by corruption mechanics or simultaneous war against 3-4 states like Norsudon, Bogustavek, Kestamilja and Erriovala. So now the federation suppose to be more defensive country as it already has too much provinces to control. Also it makes less conquerable for others.

Demonicana was renamed due to remove more direct reference. Argotyr is distorted variation of “Ars Goetia” formed into state name. Although it might be not good name for a demon empire.

Also Demonicana-Argotyr lost few traits to not snowball over other states. It still has advantages over its neighbors but that's not enough for "blitzkrieg" victory. Also such "nerfs" allow to involve better into diplomacy. (However Argotyr can smash Vozneslya and Erriovala very quickly and stay strong for a long time.)

Humanierra was renamed to Sanctima to remove direct reference. The name is a blend of "Sanctus" and "Ultima".]

Update: 31 Jul @ 8:19am

Uploaded Map: After Old Days

(31-07-2025)

-Renamed few provinces in Kestamilja and Vozneslya;

-Changed culture attributes:
There would be no tribe alliance rise at Koshani, Humanierra, Bogustavek & Norsudon;
Islanders have less chances to gain Nomadic and Agriculture ethinic attribute;
Noeirra has more chances to rise theocracies and kingdoms, and less – federations, republics and empires;

-Voito province has Islanders culture.

Update: 9 Jul @ 4:52pm

Uploaded Map: After Old Days

-Updated sea routes
-Redrawn Voito province to remove “- … people” ethnicity issue;
-Fortified Baali-Costa, Wington, Argenfort, Elvaris and Tavrenis;
-Demonicana gained next set of traits: «Fight to the End», «I came;I saw; I conquered», «Manifest Destiny», «Cavalry Traditions», «Siege Capture», «Field Combat Elite» and «Well-Trained».

Note: Voito province has no culture. You may add Islanders culture onto it via Map Editor → Edit Culture.

Update: 9 Jul @ 6:02am

Uploaded Map: After Old Days

The map is cleaned out of provinces with “- … people” ethnicity. In those provinces there is a chance of emerging an unnamed, unselectable states that are not counted in statistics and, - according to the game logic, - are supposed to rise by that unnamed “… people” ethnicity.

Although that issue has been fixed in the “public beta” version, I have to fix that manually before the “beta fix” will get into default version.

-Removed duplicate province names;
-Demonicana lost “Core Defense” but gained “Field Combat Elite” trait;
-Humanierra gained “Homeland Defense” trait.
-Bogustavek gained “Well-Trained” trait;
-Norsudon lost “Core Defense’ but gained “Well-Trained” trait;
-Vozneslya got different traits: Cavalry Traditions (Polevi), Homeland Defense (Koshani), Well-Trained (Vozneska) and Manifest Destiny.

-Added Honourkeep province at Humanierra;
-Added river on Gremori-de-Rivera at Demonicana;
-Korvan and Travoporis provinces at Cremania are having Norsudon culture;
-Added Lusandra and Shirodan port provinces at Bogustavek.