RimWorld
Genetic Heads Framework for [NL] Facial Animation
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Update: 20 aug om 19:04

randomization is now seeded by pawn ID, so everyone's heads should stay the same between game loads

Update: 16 aug om 20:07

added Character Editor compatibility
added mod icon

Update: 13 aug om 17:28

renaming was a dumb idea

Update: 12 aug om 20:45

[Auto-generated text]: Update on 8/12/2025 9:45:01 PM.
Edited name and packageID for future changes

Update: 1 aug om 14:00

[Auto-generated text]: Update on 8/1/2025 3:00:51 PM.
Added gizmo toggles

Update: 1 aug om 13:49

[Auto-generated text]: Update on 8/1/2025 2:49:41 PM.

Update: 25 jul om 15:16

[Auto-generated text]: Update on 7/25/2025 4:16:37 PM.

Update: 21 jul om 13:59

[Auto-generated text]: Update on 7/21/2025 2:59:13 PM.
Added sorting

Update: 19 jul om 18:11

[Auto-generated text]: Update on 7/19/2025 7:11:01 PM.
Added Facial Animations Xenotype Compatibility compatibility

Update: 8 jul om 10:19

[Auto-generated text]: Update on 7/8/2025 11:19:20 AM.