ICBM
WarMachine - A comprehensive mod 1.1
1-10 van 16 items weergegeven
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Update: 4 jun om 7:36

Adjust nuke damage. Introduce 5M nukes. Introduce 100M nuke.

Update: 3 jun om 22:32

Over horizon radar is more like the long wave radar that detects far but not precise, they can see many objects now. Satellite is cheaper. More techology reform. Small airports are hosting 10 attackers.

Update: 3 jun om 6:54

Air launched Ballistic missile now requires mobile ICBM technology. Fix the 'heavy' config of fighters and attacker.

Update: 3 jun om 6:36

Air launched Ballistic missile now requires mobile ICBM technology. Fix the 'heavy' config of fighters and attacker.

Update: 2 jun om 10:31

None

Update: 2 jun om 10:25

Improve aircraft behavior. Nerf satellite.

Update: 2 jun om 7:28

None

Update: 2 jun om 6:47

The technololy modification is fixed. Add a 6x1M missile. Add cruise missile with nuclear warhead. Add tactical nuclear bomb. And many littile changes.

Update: 31 mei om 14:28

Balance warhead damages and unit power; Fix the issue that anti-sat won't launch(but it will always auto engage now); Introduce Air-shot Nuclear Cruiser Missile; It seems that some technology modifications are ignored by the game, trying to fix this.

Update: 31 mei om 11:48

A tiny bit changes in tech and units. The pollution is halved for real.