Songs of Syx

Songs of Syx

Warhammer Overhaul Beta v69
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Update: 25 Jul @ 9:38am

July 26th UPDATE: (SAVE COMPATIBLE)
-Mounted cavalry (see image in showcase)
-expansion on aquatic industries in general. (Deep fisheries for seas. Also considering whalers that can get meat from deep waters)
-balancing of world population and enemy army strength
-AI now have plenty of resources to trade (may require new game)
-Swapping of tech costs. early general tech will be mostly innovation so players can get crucial bonuses early on while racial techs should be knowledge for mid to late game powerful boosts.
-Tech late game balancing and early game adjustment to allow smoother progression
-food balancing (pastures and fisheries should be much more competitive)
-bugfixes
-more tools

Update: 21 Jul @ 9:20am

Update: 21 Jul @ 7:07am

Update: 21 Jul @ 6:47am

Update: 20 Jul @ 3:11am

July 20th Patch
Fixes the following:
-chivalry crash
-negative economy prices
-AI having no resources
-0 immigration for certain races
-infinite fortifications
-low city pops
-resource production for AI
-homeless people fix
-resource prices
-patched infinite fortifications

Update: 20 Jul @ 1:55am

Update: 19 Jul @ 8:47am

July 17th
Fixed low population cities, refined spawning zones for each race.
-spears and handguns
-balancing of ranged combat, melee combat, and battle mechanics (collision, charging, and getting knocked flying)

July 15
Fixed econ menu crash
Fixed Skaven/Dwarf crash? (I can never reproduce this crash on my end so hard to confirm)

Update: 19 Jul @ 8:06am

Update: 17 Jul @ 4:26am

Update: 17 Jul @ 4:24am