Garry's Mod

Garry's Mod

Unit Vehicles (DEVELOPMENT)
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Aktualizacja: 8 września o godz. 8:18
twórca: Moka

New Features
UV Traffic
  • Added new AI Traffic entities. Uses the same mechanics as Units, but spawn randomly in the world. Follows DV Waypoints

Racing
  • Added a proper Pre-Race Status screen when a race is initialized and not yet started. Also redid the Race Invite pop-up
  • Added UI Style-themed, animated countdown elements for some UI Styles (Most Wanted & Carbon) - the rest use the previous appearance
  • When racing against at least one opponent, "Split Times" will appear at 25, 50 and 75 percent intervals per lap. Has themed appearances for every HUD type
  • Added a Player List to the Pre-Race Information screen
  • (Circular Functions): When starting a race, Nitrous will be fully refilled, and settings will be properly kept

Cop Chatter
  • Added a new customizable Cop Chatter system; Choose which Cop voice lines should play for which unit
  • Added new Cop Chatter lines recorded by various UV Devs and community members
  • Removed the previous Cop Chatter lines to save space[1]

Pursuits
  • When spawning as a Unit, you can now select exactly which unit to spawn as.
  • Commanders are now, by default, restricted from using the Repair Shop. Their Pursuit Tech refills, but they do not get repaired.
  • Pursuit Breakers now appear on-screen and not only on GMinimap.
  • AI Units will now, by default, relocate themselves further ahead instead of fully respawning.
  • Added two new Helicopter Unit models: Hot Pursuit & Unbound.

UI
  • Added a World themed HUD type (incomplete atm
  • uses Most Wanted assets for incomplete elements)

Other
  • (Circular Functions): Repair Shops now refill Nitrous

Changes
Pursuits
  • Removed Pursuit Themes to save space[1]

Racing
  • The "Wrong Way" check is now less strict

UI
  • Fixed some inconsistencies with various UI elements

Other
  • Improved AI behaviour

And many, many undocumented bug fixes and improvements!

Notes
[1] Available as separate addon, download them here https://gtm.steamproxy.vip/workshop/filedetails/?id=3488599133

Aktualizacja: 27 sierpnia o godz. 1:30
twórca: AludriX

Aktualizacja: 13 sierpnia o godz. 8:33
twórca: TalonSolid

Aktualizacja: 4 sierpnia o godz. 16:30
twórca: AludriX

Changes

  • Optimized performance of the addon.

Aktualizacja: 1 sierpnia o godz. 10:53
twórca: Moka

New Features
Pursuits
  • Increased the maximum Heat Level to 10

Racing
  • Added the ability to place & store props in your created UV races.
  • Added a Pre-Race Information screen; shows various information, such as course name, lap count, checkpoints, etc.
  • Added a DNF Timer option; once the first player crosses the line, the rest have a set time to do the same... or they DNF.

UI
  • Added Race Result screens for all Racing UI styles; this can be displayed once all participants have crossed the finishing line [1]
  • Added a new Keyboard Bind for the aforementioned Race Result screen
  • Added new pop-up notifications; Takedowns, Lap Times, Totaled & Busted. All notifications have themed appearances.

Other
  • Added support to play UVTrax music outside of Races and Pursuits
  • Added support for Photon 2 vehicles
  • Added full Czech, Russian & Chinese translations
  • Added Brazilian Portuguese and Slovakian translations [2]

Changes
Pursuits
  • When using Glide, you must turn off the engine to Hide during Cooldown
  • Added a toggle for the Commander being able to repair at Repair Stations.

UI
  • Updated the Name Tag boxes above vehicles; Including one for Commander Units. Now also shown during races
  • Changed "Race" and "Pursuit" UI options to "Main" and "Fall-Back" UI; Main applies to both Race and Pursuit, but if it does not have a Pursuit UI, switch to the Fall-Back one
  • Takedown notifications mentions unit type if it's an AI
  • Altered some UI styles to be more faithful and accurate to their source
  • Fixed some smaller UI bugs and errors

Other
  • Improved optimization across the board

And many, many undocumented bug fixes and improvements!

Notes
[1] Not possible while in a Pursuit
[2] Only partial; many strings are still untranslated

Aktualizacja: 26 czerwca o godz. 7:05
twórca: AludriX

Aktualizacja: 21 czerwca o godz. 7:54
twórca: Moka

- Updated localizations

Aktualizacja: 12 czerwca o godz. 9:06
twórca: Moka

- Fixed localizations

Aktualizacja: 12 czerwca o godz. 8:16
twórca: Moka

- Fixed that the Undercover End-of-Chase screen caused Lua errors, and that it did not auto-close
- Fixed that the Auto-close timer sometimes said "-0" when reaching 0

Aktualizacja: 9 czerwca o godz. 1:52
twórca: Roboboy