Garry's Mod

Garry's Mod

Unit Vehicles (DEVELOPMENT)
31개 중 11~20개 표시 중
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업데이트: 2025년 9월 13일 오후 12시 03분
작성자: Moka

업데이트: 2025년 9월 13일 오전 8시 27분
작성자: Moka

New Features
Racing
  • Added 7 new default Racing themes, contributed by drehow315

UI
  • Added a Race and Pursuit Results screen for the World UI (not 1:1 recreated)

Changes
Racing
  • Removed default Carbon music

Pursuits
  • Added more Cop Chatter lines for Cop1, and fixed all of their lines to prevent line cutting off

업데이트: 2025년 9월 10일 오후 5시 22분
작성자: AludriX

New Features
Pursuits
  • Added a Notification when wanting to respawn as a Unit and it's on cooldown
  • Added the ability to Cancel respawning as a Unit if on cooldown when pressing your "Reset" button (Default: `M`)
  • Roadblock Units will now disperse and join the chase if left idle for too long
  • Added more Default Cop Chatter lines
  • Added the ability to tweak at which speed you need to travel to prevent being busted (defined in MPH)

Racing
  • DNF Timer will now appear for all users, excluding Units

Other
  • AI Racers and Units can now utilize Nitrous (requires Circular Functions); can be toggled on or off

Changes
Pursuits
  • Fixed that chatter did not play properly
  • Units will no longer report when Traffic hits spikes

Other
  • Optimized some code
  • Updated localizations

업데이트: 2025년 9월 8일 오전 8시 18분
작성자: Moka

New Features
UV Traffic
  • Added new AI Traffic entities. Uses the same mechanics as Units, but spawn randomly in the world. Follows DV Waypoints

Racing
  • Added a proper Pre-Race Status screen when a race is initialized and not yet started. Also redid the Race Invite pop-up
  • Added UI Style-themed, animated countdown elements for some UI Styles (Most Wanted & Carbon) - the rest use the previous appearance
  • When racing against at least one opponent, "Split Times" will appear at 25, 50 and 75 percent intervals per lap. Has themed appearances for every HUD type
  • Added a Player List to the Pre-Race Information screen
  • (Circular Functions): When starting a race, Nitrous will be fully refilled, and settings will be properly kept

Cop Chatter
  • Added a new customizable Cop Chatter system; Choose which Cop voice lines should play for which unit
  • Added new Cop Chatter lines recorded by various UV Devs and community members
  • Removed the previous Cop Chatter lines to save space[1]

Pursuits
  • When spawning as a Unit, you can now select exactly which unit to spawn as.
  • Commanders are now, by default, restricted from using the Repair Shop. Their Pursuit Tech refills, but they do not get repaired.
  • Pursuit Breakers now appear on-screen and not only on GMinimap.
  • AI Units will now, by default, relocate themselves further ahead instead of fully respawning.
  • Added two new Helicopter Unit models: Hot Pursuit & Unbound.

UI
  • Added a World themed HUD type (incomplete atm
  • uses Most Wanted assets for incomplete elements)

Other
  • (Circular Functions): Repair Shops now refill Nitrous

Changes
Pursuits
  • Removed Pursuit Themes to save space[1]

Racing
  • The "Wrong Way" check is now less strict

UI
  • Fixed some inconsistencies with various UI elements

Other
  • Improved AI behaviour

And many, many undocumented bug fixes and improvements!

Notes
[1] Available as separate addon, download them here https://gtm.steamproxy.vip/workshop/filedetails/?id=3488599133

업데이트: 2025년 8월 27일 오전 1시 30분
작성자: AludriX

업데이트: 2025년 8월 13일 오전 8시 33분
작성자: TalonSolid

업데이트: 2025년 8월 4일 오후 4시 30분
작성자: AludriX

Changes

  • Optimized performance of the addon.

업데이트: 2025년 8월 1일 오전 10시 53분
작성자: Moka

New Features
Pursuits
  • Increased the maximum Heat Level to 10

Racing
  • Added the ability to place & store props in your created UV races.
  • Added a Pre-Race Information screen; shows various information, such as course name, lap count, checkpoints, etc.
  • Added a DNF Timer option; once the first player crosses the line, the rest have a set time to do the same... or they DNF.

UI
  • Added Race Result screens for all Racing UI styles; this can be displayed once all participants have crossed the finishing line [1]
  • Added a new Keyboard Bind for the aforementioned Race Result screen
  • Added new pop-up notifications; Takedowns, Lap Times, Totaled & Busted. All notifications have themed appearances.

Other
  • Added support to play UVTrax music outside of Races and Pursuits
  • Added support for Photon 2 vehicles
  • Added full Czech, Russian & Chinese translations
  • Added Brazilian Portuguese and Slovakian translations [2]

Changes
Pursuits
  • When using Glide, you must turn off the engine to Hide during Cooldown
  • Added a toggle for the Commander being able to repair at Repair Stations.

UI
  • Updated the Name Tag boxes above vehicles; Including one for Commander Units. Now also shown during races
  • Changed "Race" and "Pursuit" UI options to "Main" and "Fall-Back" UI; Main applies to both Race and Pursuit, but if it does not have a Pursuit UI, switch to the Fall-Back one
  • Takedown notifications mentions unit type if it's an AI
  • Altered some UI styles to be more faithful and accurate to their source
  • Fixed some smaller UI bugs and errors

Other
  • Improved optimization across the board

And many, many undocumented bug fixes and improvements!

Notes
[1] Not possible while in a Pursuit
[2] Only partial; many strings are still untranslated

업데이트: 2025년 6월 26일 오전 7시 05분
작성자: AludriX

업데이트: 2025년 6월 21일 오전 7시 54분
작성자: Moka

- Updated localizations