Garry's Mod
[AIS] Aaron's Inventory System
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更新:9月13日 @ 23時52分
更新者:Aaron

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

更新:8月29日 @ 12時12分
更新者:Aaron

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

更新:8月27日 @ 8時13分
更新者:Aaron

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

更新:8月24日 @ 5時52分
更新者:Aaron

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

更新:8月22日 @ 8時09分
更新者:Aaron

Fixed hook not running when using GUI button to close inventory

更新:8月18日 @ 14時06分
更新者:Aaron

Added client hook to detect if player opened or closed GUI

更新:8月11日 @ 11時49分
更新者:Aaron

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

更新:7月26日 @ 12時15分
更新者:Aaron

Fixed ConVars not being replicated (oops)

更新:7月18日 @ 16時54分
更新者:Aaron

Added SyncEvents and improved other systems

更新:7月15日 @ 11時10分
更新者:Aaron