RimWorld

RimWorld

Ghostfence Reborn
Showing 1-7 of 7 entries
Update: 7 Jul @ 10:37am

Added mod icon for settings.

Update: 13 Jun @ 1:54pm

1.64489.9295.223094
-Mark 1.6 compatible
-Fixed PlaceWorker_GhostFence.DrawGhost to correctly draw wall ranges during construction on 1.6.
-Fixed bug where not having any mods installed that offer bones was not correctly converting the fueled pylon into a powered pylon.

Update: 1 Jun @ 8:24am

Version 1.54409.9282.222768

-Allow fences to activate on tiles with power cables (activation will not harm cables)

Update: 22 May @ 4:38pm

Version 1.54409.9273.222552

-Added pylon that uses power.
-Updated pylons and fence to recognize any combination of pylons.
-Refactored code to use consolidated functions.
-Added caching for certain functions to reduce per-tick processing.

Update: 21 May @ 7:33pm

Version: 1.54409.9271.222505

-Fix filth preventing fence activation
-First attempt at making foliage which cannot be selected by the player no longer block fence activation

Update: 20 May @ 8:54am

Version: 1.54409.9271.222504

-Fix wall texture rendering over pylon.
-Replace integer cases with enums for code readability
-Replace nested conditions with gate clauses to optimize per-tick computation
-Remove references to "DunmerMod_" from code, refactor with unique names
-Texture optimizations

Update: 18 May @ 6:46pm

[Auto-generated text]: Initial upload.