DayZ
TerjeStartScreen
13 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 10 Eyl @ 7:32

- Fixed crashed reported by ClagZ
- Fixed bug when `requireBody` parameter has no effect on `DeathPoint` in `Respawns.xml`.
- Fixed typos in `Loadouts.xml` specification.

Güncelleme: 28 Ağu @ 14:22

- Fixed minor issues.
- Supported GameOverrides.xml feature from the core mod previous update.

Güncelleme: 14 Ağu @ 16:19

- Fixed a bug where the ID in the passport was deleted when the server was restarted.
- Added a new setting, `StartScreen.PassportSpawnOnce`, to issue a passport to the player only when the character is first respawned (disabled by default).
- Typos in the documentation in the configuration files have been fixed.

Güncelleme: 6 Tem @ 13:39

- Fixed bug with client crash related to character name synchronization
- Fixed bug with empty rules page after deleting the character.

Güncelleme: 5 Tem @ 12:08

- Fixed bugs
- Refactoring to fit new conditions system in Core

Güncelleme: 12 Haz @ 12:56

- Improve compatibility with DogTags mod to display characher name defined by StartScreen.
- Compatibility with SaveLootOnDeath mod

Güncelleme: 9 Haz @ 11:54

- Added support for the `singleBind` parameter for `Object` tag in `Loadouts.xml` to limit the number of players who can set a respawn point on the one object.
- Added the ability to create selectors of type `MULTIPLE` in `Loadouts.xml` without having to specify points. The `pointsCount` and `cost` parameters are now optional.
- Added support for the `handler` parameter for each individual item in the selector. Server owners can now specify a class with their custom logic in `init.c` for each item in the selector separately and use them for compatibility with their own in-game markets.
- Added new `StartScreen.SoulsLongSurvivePow` setting to configure the progression of getting souls for long term survival. This ensures that each next stage will be longer than the previous one by a multiple of this degree.
- Added support for `DeathPoint` tag in `Respawns.xml` to configure player respawn point at the last place of death (for PVE servers).
- Fixed a bug where the start screen closing before the player was teleported to his chosen position due to network latency.
- Added support for conditions for faces in `Faces.xml`.
- Added support for the `background` parameter to change the background of the face on the face selection screen.
- Added player passport for RP servers (item `TerjePassport`). It records the data of the player in the inventory of which it was created. In the future can be used on RP servers as identity, etc.
- Added a new group of settings `Passport settings` in `StartScreen.cfg` to configure passport. Disabled by default, don't forget to add it to Types.xml if you will use it.

Güncelleme: 25 May @ 14:49

Güncelleme: 24 May @ 13:00

Güncelleme: 19 May @ 0:57