Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Strategic AI Mod (IA & ED Campaigns only)
41개 중 21~30개 표시 중
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업데이트: 2018년 8월 14일 @ 오후 10시 44분

Change XI.

-Reduced the amount of Herculianii and Jovianii units that you can have at one time in the Empire Divided campaign to 2 units each. This was done to make them each be less than the number of Praetorian units available (4), since both were sub classes of the Praetorian Guard.

-Increased the training time for the Herculianii and Jovianii units from 1 turn to 2 turns to represent their special training.

업데이트: 2018년 8월 11일 @ 오전 3시 23분

Synchronization update.

업데이트: 2018년 8월 10일 @ 오후 11시 01분

Synchronization update.

업데이트: 2018년 8월 5일 @ 오전 2시 50분

Change X.

-Corrected a pet peeve issue: in the Empire Divided campaign the Roman levies are in every way better than the Auxilia Swordsmen units, and yet the Auxilia Swordsmen cost more to recruit and cost more upkeep. Made an adjustment to the Auxilia Swordsmen so that their recruitment and upkeep is now lower than Roman levy units in order to make them worth recruiting as a cheap fodder unit.

업데이트: 2018년 5월 25일 @ 오후 2시 54분

Change IX.

-Removed the "phantom income" given to the Caledonii faction because it was both unecessary and ridiculous, causing them to be able to take over half (or all) of Gaul, thereby making the Gallic Rome vs. Auerlian Rome conflict anticlimactic.

업데이트: 2018년 3월 8일 @ 오후 11시 15분

Synchronization update.

업데이트: 2018년 1월 23일 @ 오후 11시 34분

Change VIII.

-Compatibility update for the Empire Divided expansion.

업데이트: 2014년 12월 23일 @ 오후 10시 08분

Change VII.

-Slightly adjusted the AI "defensive" personality to defend its capital and threatened regions more.

-Adjusted the losses for naval and non-naval units in autoresolve battles so that transported armies lose less from autoresolved battles, and naval units lose more, to better reflect manual resolved battle results.

업데이트: 2014년 12월 23일 @ 오전 1시 11분

Change VI.

-Removed the data that modified the naval transport speed on the campaign map, becuase this is no longer needed (CA reduced their speeds on their own now).

업데이트: 2014년 12월 22일 @ 오후 4시 25분

Change V.

-Adjusted the auto-resolve so that non-naval units (land units in transports) provide less damage effect on naval battles.