RimWorld

RimWorld

Lagless Lamps - C#
Showing 11-20 of 20 entries
< 1  >
Update: 17 May @ 6:26pm

[Auto-generated text]: Update on 5/17/2025 6:26:38 PM.

Removed the debug message from the comp delay harmony patch.

Update: 13 May @ 11:36pm

[Auto-generated text]: Update on 5/13/2025 11:36:17 PM.

Renamed whiltelists for better identification on what they do.

Added the ForceRemove whitelist in case someone wants to remove something forcibly even though the logic excludes it

Update: 10 May @ 11:08am

[Auto-generated text]: Update on 5/10/2025 11:09:01 AM.

Comp removal now compares the absolute value of a thing's HeatPerSecond so cold sources now get the same treatment as heat sources

Update: 10 May @ 10:53am

[Auto-generated text]: Update on 5/10/2025 10:53:41 AM.

Fixed a bug that keeps the mod settings window up when switching from comp removal to comp delay.

Patched the comp inspect string to properly show how much time is left until fuel runs out.

Patches are no longer applied upon exiting the mod settings window. It now requires a game restart.

Update: 9 May @ 12:03am

[Auto-generated text]: Update on 5/9/2025 12:03:41 AM.

Things that only consume fuel when used such as stoves and smithies no longer have their consumption scaled

Update: 4 May @ 2:15pm

[Auto-generated text]: Update on 5/4/2025 2:16:14 PM.

Fuel consumption should now scale properly.

AB_PropaneHeater added to the NeverDelay list

Update: 27 Apr @ 2:54pm

[Auto-generated text]: Update on 4/27/2025 2:54:42 PM.

The following changes were made:

  • Added Harmony as a dependency
  • Default patch method is now to remove the comp
  • Replace method has been replaced with the Delay method
  • Using harmony, the refuelable comp can be slowed down to tick every x amount of game ticks. Fuel consumption is scaled to the tick interval
  • Replaced the whitelist and blacklist to neverRemove and neverDelay lists

Update: 25 Apr @ 9:53am

[Auto-generated text]: Update on 4/25/2025 9:53:36 AM.

CompReplacement added:
New comp is nearly identical to vanilla refuelable comp, it just ticks less often

Patch all option added:
New comp can replace any refuelable comp so why not just replace them all?
Not available with Comp Removal since you probably don't want your generators producing free electricity

Patched/Unpatched windows
Mod settings now show which things have been patched (either comp removed or replaced) and which are unpatched.

Update: 21 Apr @ 11:34pm

[Auto-generated text]: Update on 4/21/2025 11:34:43 PM.

Moved the autobong from the whitelist def to a patch to show how patching works

Update: 21 Apr @ 2:18am

[Auto-generated text]: Update on 4/21/2025 2:18:55 AM.