Horizon's Gate

Horizon's Gate

Abyssal Knight
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Update: 21 Aug @ 12:08pm

Blood for Power has been adjusted:

It no longer reduces Max HP. It now increases incoming damage to both physical and magical attacks by 20%

Update: 8 Aug @ 8:52pm

Abyssal Blade and Unholy Sacrifice's ruin effect will no longer alter the map.

Update: 8 Aug @ 8:52pm

FX Fix.

Update: 8 Aug @ 8:49pm

Tooltip change

Update: 7 Aug @ 9:41am

Unholy Sacrifice and Abyssal Blade's damage formula has been split up. This is in an effort to curb the cross-mod effect that is allowing parties to spam these abilities because they heal all allies.

The damage should be close to where it was before.

Update: 6 Aug @ 11:48am

A continuation of the August 2nd update. Sanguine Slash was still applying status effects from weapons. This has been corrected.

Update: 5 Aug @ 10:14am

Tooltip changes to help better explain abilities.

Update: 2 Aug @ 12:42pm

Abyssal Knight's damage formulas have been adjusted. It was never intended for augments/triggers to be involved in skill formulas, which was leading to some extremely unbalanced numbers.

Unholy Sacrifice's damage has been reduced slightly because it is still far stronger than it should have been.

Update: 2 Aug @ 10:58am

BROKEN UPDATE DO NOT USE THIS VERSION.

Update: 29 Jul @ 1:42pm

Fixed an error that was allowing Unholy Sacrifice's self-damage to be able to be dodged. This was unintended. Also fixed an error regarding Unholy Sacrifice's TTA reduction still being 100% (even if the skill missed)