Hearts of Iron IV

Hearts of Iron IV

OWB: Ultimate Tech Compatibility Mod
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Uppdatering: 28 maj @ 13:04

Minor hotfix for a creature tech buff, not savebreaking

Uppdatering: 26 maj @ 18:28

Minor Hotfix to undo the diabolical +5 dogs "Nerf" that the OWB dev team implemented specifically to drive me insane to Dog Infantry and the Warden Doggos Tech

Uppdatering: 25 maj @ 22:48

Hotfix: fixed the turret designer not being set up correctly

Uppdatering: 25 maj @ 18:55

Added a last thing I forgor (Tech Expansion medical robot designer)

Uppdatering: 25 maj @ 18:09

A major version of UTCM is here, featuring the cold, heartless menace of THE MECHANIST! Robots with cold logic and even colder armor plating advance on the Wasteland with the full integration of Robots Reworked into UTCM's code (no new mod required, as it's been abandoned).

Note that this update IS savebreaking.

Uppdatering: 16 maj @ 8:06

Minor update to include Miners Company loc and bonuses

Uppdatering: 15 maj @ 14:11

Added an allowance for a patch with Miners Company, affects nothing if you do not play with it

Uppdatering: 12 maj @ 10:59

Updated to 5.1a:

-applies OWB's changes to various units
-integrates Local Enforcers and includes Local Dogs

Uppdatering: 11 maj @ 18:38

Fixed even MORE loc issues, including the Brotherhood of Mars PA mis-loc due to the OWB team using Power ARMOR and Power ARMOUR interchangeably at random

Uppdatering: 11 maj @ 18:11

Fixes another minor loc issue