XCOM 2
Space Marine 2 Dreadnought SPARK (Warhammer 40k)
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Uppdatering: 10 jul @ 13:44

- Increased polygon count on torso to reduce seams
- Increased resolution for body and gun DIF/tint textures
- Assigned DLCName to items so you can control spawn rate in gameplay options

Uppdatering: 7 maj @ 19:42

- Fixed tinting without DollHouse (thanks Max)

Uppdatering: 2 maj @ 22:46

- Reworked textures/materials, colors/tints should be brighter, "shininess" should be more appropriately assigned
- Increased poly count for minigun

Uppdatering: 22 apr @ 16:29

- Reduced texture sizes
- Adjusted/brightened textures

Uppdatering: 12 apr @ 20:07

- Added melee arms without the cannon, looks weird shooting though
- Brightened textures, let me know if I should do it with the other mods or not

Uppdatering: 11 apr @ 4:38