XCOM 2
Space Marine 2 Dreadnought SPARK (Warhammer 40k)
Viser 1–6 av 6 bidrag
Oppdatering: 10. juli @ 13.44

- Increased polygon count on torso to reduce seams
- Increased resolution for body and gun DIF/tint textures
- Assigned DLCName to items so you can control spawn rate in gameplay options

Oppdatering: 7. mai @ 19.42

- Fixed tinting without DollHouse (thanks Max)

Oppdatering: 2. mai @ 22.46

- Reworked textures/materials, colors/tints should be brighter, "shininess" should be more appropriately assigned
- Increased poly count for minigun

Oppdatering: 22. apr. @ 16.29

- Reduced texture sizes
- Adjusted/brightened textures

Oppdatering: 12. apr. @ 20.07

- Added melee arms without the cannon, looks weird shooting though
- Brightened textures, let me know if I should do it with the other mods or not

Oppdatering: 11. apr. @ 4.38