Project Zomboid

Project Zomboid

Small Town First Responders - Main Mod - B42
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Update: 30 Sep @ 1:28pm

* SUPER EXPERIMENTAL code for better Bandits support!
* Fixed Bandits Support having broken SWAT.
* Fixed Bandits Support having broken bags.
* Fixed TacVests using the wrong bodylocation.
* Fixed the USPS Satchel's world model.
* Fixed a few ties' display names.
* Re-added the Spongie's Open Jackets Support submod.

Update: 15 Sep @ 3:14pm

* Fixed a burnt pickup texture not applying.
* Made IrvingtonPD use the new lightbar type in SLE.
* Added support for the PZK Police/Fire/Ranger utility trucks.
* Fixed skins for the Gage Ranger in that one PZK addon.

Update: 7 Sep @ 10:50pm

* Added a submod for "Rob's 10YL" textures.
* Added experimental support for Bandits2, BanditsDayOne, and BanditsWeekOne.
* Fixed support for that PZK Community Additions mod.
* Fixed an error with the PZK Animated mod.
* Fixed Riot Helmets
* Misc fixes.

Update: 24 Aug @ 7:29am

* Fixed support for the PZK Vehicle Pack Community Expansionmod

Update: 18 Aug @ 12:56pm

* LSU Police
* Revamped the code to be easier to work with. WILL LIKELY JUMBLE UP EMERGENCY VEHICLES IN EXISTING SAVES!!!

Update: 10 Aug @ 4:07pm

* Added support for that Caddilac Gage Ranger mod.

Update: 4 Aug @ 9:45pm

* Fixed SLE Support.
* Some other stuffs.

Update: 31 Jul @ 10:06am

* Fixed the baseball cap textures.
* Fixed the LVDoP texture for the PZK Triumph and 93 Cerise
* Minor fixes.
* Some attempts to fix PZKA headlights.
* Released to the public, less go!

Update: 29 Jul @ 3:36am

* Completely redid all clothing item and zombie outfit scripts and xmls. For quality reasons.
* Added SLE code for the new PZK Maroca lightbars.
* Fixed a couple baseball caps. The rest will come with the next update.
* Misc bug fixes and stuffs.

Update: 22 Jul @ 7:10pm

* Fixed the Muldraugh PD sign.
* Other misc fixes.
ALMOST READY FOR PUBLIC RELEASE! - Few weeks tops.