Garry's Mod

Garry's Mod

D/GL4: Customizable Holographic HUD
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Update: 21 Sep @ 12:41am

1.8.3

- Fixed errors when disabling hazard icons blinking.

Update: 10 Aug @ 11:28am

1.8.2

- Fixed DarkRP HungerMod support.
- Fixed DarkRP suit battery hiding.
- Fixed Classic - Electrocardiogram with kevlar preset.

Update: 6 Aug @ 8:42am

1.8.1

- Removed unnecessary debug print when using VJBase. (Community contribution by TheOnly8Z[github.com].
- Fixed quick grenades panel not showing when firemode was set to standalone.
- Fixed zoom distance unit alignment not working.

Update: 17 Jul @ 2:56am

1.8.0

- Added support for Stamina and Oxygen System (And Flashlight Battery).
- Added intensity and speed options for head bobbing.
- Added option to change speed-o-meter calculations to relative to world size (under Accessibility).

Update: 18 Jun @ 1:37am

1.7.5

- Fixed errors when holding weapon with a secondary ammunition type only.

Update: 17 Jun @ 2:16am

1.7.4

- Fixed automatic hiding threshold not working for the Ammunition element.

Update: 3 Jun @ 1:25pm

1.7.3

- Added weapon selection slots 7, 8 and 9 for Trouble in Terrorist Town.

Update: 2 Jun @ 3:50pm

1.7.2

- Fixed Chinese localization.
Community contribution by IRBS-4Ever[github.com].
- Renamed hooks for SWCS compatibility.
Community contribution by homonovus[github.com].
- Fixed damage indicator arrows not being capped efficiently.
- Added "holohud2_inspect" console command.

Update: 4 May @ 10:19am

1.7.1

- Added support for IW Nano Shots.
- Added support for SWCS / CS:GO weapons.
Community contribution by homonovus[github.com].
- Fixed armour plates panel not repositioning properly.
- Added support for TFA inspecting animations.
- HUD will hide when customizing ArcCW weapons.
- Fixed swaying going crazy on RT cameras and similar.

Update: 22 Apr @ 8:27am

1.7.0

- "Quick Information" will fade out when aiming down sights on a supported weapon base. (there's an accessibility option to disable this)
- Limited swaying which will fix things like the HUD freaking out on certain occasions.
- Added customizable ammunition type on quick grenades component.