Rivals of Aether

Rivals of Aether

Funky Kong
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Update: 28 Aug @ 7:45pm

v1.13
CPU AI Updates:
- Does not detect hitboxes that have 0% damage
- Close range detection adjusted, wider range and moved state_timer condition to more specific checks (this will allow FAir to actually get released and BAir to actually come out, among other small things)
- Taunt check modified, will now actually taunt when prompted
- Will do the longer taunt when appropriately spaced

Update: 28 Aug @ 7:42pm

v1.12
- Does not detect hitboxes that have 0% damage
- Close range detection adjusted, wider range and moved state_timer condition to more specific checks (this will allow FAir to actually get released and BAir to actually come out, among other small things)
- Taunt check modified, will now actually taunt when prompted
- Will do the longer taunt when appropriately spaced

Update: 29 Apr @ 5:51pm

v1.11
- USpecial in the air now goes into airdodge if you press Shield during its charge (fixing a small exploit where Funky could jump forever)

Update: 26 Apr @ 7:40am

v1.1
General:
- Implemented a Hotfix for the FTilt, which broke with the latest Rivals patch

Ftilt:
-Ftilt 1 endlag increased from 12(18) frames to 13(20) frames

Dspecial:
-Endlag on whiff increased from 30 frames to 32 frames. Endlag on hit remains unchanged
-Sweetspot base knockback reduced from 9 to 8
-Sommersault hitbox range decreased horizontally and vertically
+Sommersault late hit inwards hitbox size increased
-Sommersault early lower hitbox now has a 0.9x hitstun multiplier on it (in practice, this now means the upper and lower hitboxes have the same amount of hitstun)

Uspecial:
+Uspecial no longer goes into Pratfall! A new endlag animation has been added to accommodate this change
~Knockback changed on all charge levels to give them higher base knockback and lower scaling:
-lv0 - 5.5 base, 0.6 scaling to 6.5 base, 0.5 scaling
-lv1 - 6 base, 0.7 scaling to 7 base, 0.6 scaling
-lv2 - 6.5 base, 0.8 scaling to 7.5 base, 0.7 scaling
-lv3 - 7 base, 0.9 scaling to 8 base, 0.8 scaling

Update: 30 Mar @ 12:48pm

v1.0