Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Tom's Skirmish Missions
Showing 1-5 of 5 entries
Update: 10 Oct @ 7:19am

Update 1.2 is finally here!

Featuring two new missions:

Overlord - Set during the Omaha Beach landings, this mission takes you through the Vierville draw and into Vierville-sur-Mer, battling entrenched German defenses along the way.

Clash at Prokhorovka - A large-scale Eastern Front mission focused on the Battle of Kursk. Counterattack against German forces as they field their latest armored vehicles in the fight for Prokhorovka.

Other:

- Added a little more detail to Netherlands mission town area
- Corrected Pak 43 on Offensive Doctrine on Netherlands mission

-Minor bugfixes on the other missions

Re-branded mod to "Toms Skirmish Pack" as we now feature missions from other factions! Enjoy :)

Doctrine selection notes will be coming in future as I didnt manage to log it all prior

Update: 19 May @ 1:48pm

Update 1.1 Hotfix 2

Blood in the Lowlands:

-Adjusted Pak 43 spawn to allow it to come on to the map easier. (Thanks Asa mitaka)
-Adjusted enemy placement of a few units that were colliding with objects.

-Added some extra detail to the player HQ area.
-Fixed some fences missing pillars throughout the village and town areas.

Update: 14 May @ 4:44pm

Update 1.1 Hotfix 1

Blood in the Lowlands:

-Fixed text and images on certain units in the reinforcement menu across several doctrines (Thanks to JonasIV for helping spot some of these)
-Adjusted Half track spawns to avoid them detecting enemies and dismounting before coming onto the map leading to the player not receiving some of the infantry units. (Thanks again JonasIV)
-Fixed Nashorn waypoints to allow it to path onto the map easier.

Update: 14 May @ 10:00am

Update 1.1

-Added new mission "Blood in the Lowlands" - set around Operation Market Garden.

This is easily my best work yet, featuring ruthless Sherman assaults (utilising British Fireflys and Sherman III's from the Airborne DLC) and some interesting reinforcements :P

It also has better AI logic which allows non-original crew members to re-crew Vehicles/Emplacements. This is not present on the two other missions but may get addressed in future.

Highly recommend checking it out!

Counter Attack at Mortain
-Fixed some issues with reinforcements.

The Last Gamble
-Fixed Outro Text.

Update: 29 Mar @ 11:13am

-Initial Release