Barotrauma

Barotrauma

EK Mods - Definitive Edition
Näytetään 41–50 / 71
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Päivitys: 19.6. klo 17.49
tekijältä AM

-EK tools now have proper prefered container lines
-Retagged more stuff

Päivitys: 19.6. klo 17.09
tekijältä AM

-Updated diving equipement to be found in "diving" fabrication tab
-Updated diving equipment's prefered containers

Päivitys: 19.6. klo 16.22
tekijältä AM

-Accidentally undid bandolier fix last patch, fixed it

Päivitys: 17.6. klo 18.21
tekijältä AM

-Fixed a critical issue with secure containers packet flooding servers, this was caused by code presumably to allow for the repair of items

Päivitys: 17.6. klo 13.53
tekijältä AM

-Fixed all Military MK 2 suit lights
-Updated some EK gunnery recipes to use advmunition_core
-retagged some items
-Enabled Links for secure cabinets and material storage lockers
-Half implemented Heavy Railgun being able to use railgun shells (STILL BROKEN)

Päivitys: 13.6. klo 16.51
tekijältä AM

-Fixed EK ammunition not being allowed in vanilla bandolier
-Rebalanced EK Bandolier to have a total of 6 slots instead of 8
-Update EK Bandolier sloticon textures and description

Päivitys: 9.6. klo 15.28
tekijältä AM

-updated prefered container tags for Clothing items

Päivitys: 9.6. klo 15.00
tekijältä AM

-Added Prefered container tags to weapons missing them
-updated Dartgun to use 1x2 layout (experimental)
-updated Micro Dartgun and Dartgun to use textured inventory containers

Päivitys: 8.6. klo 18.57
tekijältä AM

-Fixed a small issue with Marine SMG mags not being cleaned up

Päivitys: 7.6. klo 15.24
tekijältä AM

-All Hardsuits can now be equipped from lockers without holding them first
-MK 1 hardsuits now functions in parralell to PUCS (no more oxygen regeneration)
-optimized Hardsuit status effects code