Heroes of Hammerwatch II

Heroes of Hammerwatch II

NSR - Rogue - Boosted
Showing 1-7 of 7 entries
Update: 8 Aug @ 5:31am

Made Slice-and-Dice affect all Dagger skills. This invalidates the "Agile Casting" passive a *little*, because it natively works with Fan of Knives now, but Agile Casting still is useful for cast speed and triggering on Toxic Cloud and Grenade. This was mainly done so you could stack Slice-and-Dice with some weapon mods (e.g. Eba's throwing knives)

Update: 10 Jun @ 3:38am

Added Fire and Lightning Tags to Flurry, something I missed before but noticed due to recent patch (though they missed the Fire Tag xD)

Kept my other skill tags over the latest patch's.

Update: 18 Apr @ 8:49pm

Updated strings to more clearly show that Dagger Mastery affects FoK, Flurry, and Mortal Strike. I didn't realise that the tags didn't show in the skills.

Update: 14 Apr @ 6:56pm

Dagger Tag added to FoK, Flurry, and Mortal Strike.

Spell, Fire, Physical, and Lightning Tags added to Demo where appropriate.

Update: 12 Apr @ 5:38pm

Added scaling from Weapon Damage (*NOT* Weapon Power) to Flurry and Mortal Strike. Idea by user Pataco.

Update: 8 Apr @ 3:26am

Fixed Assassin still mentioning Attack Crit Damage, rather than all Crit Damage. Description only change.

Update: 27 Mar @ 10:54pm