Empyrion - Galactic Survival

Empyrion - Galactic Survival

V - Legislator PSD-1
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Update: 12 Apr @ 6:38pm

Small Update:

-Rearranged some of the Thruster placements for forward and backward, so now it should have more thrust with the new changes to reduce the Erestrum and Zacosium count (I feel 338 is a much better number, as you can buy all you need from Polaris and/or find it in Abandoned POI's in that amount early on. Much more manageable for Starting out)

Update: 11 Apr @ 10:04pm

BIG UPDATE

I was unhappy with having Erestrum and Zacosium in the blueprints resource count, though still doable in starter systems, just harder. So, to eliminate it from the initial spawn I made the following changes.

Changes:

- Removed all Advanced Ion Thrusters and replaced with Large and Small Ions (thus eliminating cost of Erestrum and Zacosium to the initial spawn, bringing it more in line with a starter CV - also does mean she is a little slower in the forward department temporarily)

- Added upgrade LCDs to blueprint, with toggleable signal, for easy upgrade back to Advanced Ion Thrusters (i trust you intrepid players to have methods of getting to advanced Ions as quickly as possible)

- Added a missing Matter Transciever (oops)

- Added 1 Basic CPU block to initial spawn (my intention was to keep CPU units out of the blue print count, but found it necessary to ensure performance was kept sub-optimal on spawn. If you have issues getting Large Optronic Bridges for the Basic CPU, a few suggestions for you: A. Obtain a CPU from any orbital or patrol Zirax vessel, B. Raid Abandoned POI's for gold ingots and/or Large Optronic Bridges (Zirax POI's have them too), or C. Buy one from any Polaris CB8 Trade Station planet side in your local system.)

Small Update:

- Updated Factory Ship Image.. yeah! (I didnt like how the old one turned out in the end but used it for the time)

Update: 27 Mar @ 9:19pm

Update: 27 Mar @ 4:40pm