Half-Life 2

Half-Life 2

Leet Rebake - HL2 Maps Remaster (Replacement)
Showing 1-9 of 9 entries
Update: 1 Oct @ 5:53pm

fix transitions for town_01

Update: 29 Sep @ 4:45pm

d1_trainstation_04.bsp
- fix lightmap resolution on the keypad
d1_canals_10.bsp
- fix chopa getting stuck
d1_canals_13.bsp
- fix railing
d1_town_01.bsp
- fix wires on a pole
d1_town_01a.bsp
- fix lightmap seam at setpos -441.646149 -530.331848 -3403.668945;setang 40.788029 -30.889015 0.000000
d1_town_02.bsp
- reduce lightmap res on the wall at setpos -1520.119507 753.835693 -3374.551514;setang -7.787999 138.683853 0.000000

Update: 23 Sep @ 4:43pm

make roller mine envmap have same tint as other combine metals

Update: 1 Sep @ 2:23pm

fix blinking shadow on coast_05

Update: 1 Sep @ 2:08pm

fix town_02 lump conflict

Update: 30 Aug @ 4:38pm

d1_town_01.bsp
- fix garbage decal up the stairs around sleepers
d1_town_02.bsp
- fix cubemaps at the second map transition enter
d1_town_04.bsp
- reduce lightmap resolution on dispacements to bring it closer to vanilla
d2_coast_05.bsp
- better hide shadows in the last house
d2_coast_08.bsp
- fix weird handrails
d3_c17_02.bsp
- fix floating antenna after the gate

Update: 22 Aug @ 5:59pm

Bring it up to date with other versions of this mod

Update: 15 Mar @ 7:48pm

Update: 13 Mar @ 8:16pm