Dominions 6

Dominions 6

Dimhall, Dwarven Necrologists
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Update: 23 Oct @ 1:54am
by Kai

hotfix 2 for static form. i believe it now works properly

Update: 21 Oct @ 10:28am
by Kai

Militia now carries a light shield instead of a buckler. Retroactively added to 1.8

Update: 20 Oct @ 9:11am
by Kai

hotfix static form

Update: 20 Oct @ 7:05am
by Kai

--Reduced size of starting army
--Removed the Herd of Moose spell from Dimhall
--typo fix

retroactively added to 1.8

Update: 18 Oct @ 12:37pm
by Kai

--1.8
--Axe Thrower changes:
----Attack lowered by 1 and recruitment point cost lowered by 1
----Bronze Throwaxe now has 4 ammunition instead of 3. Resource cost +1
----Now carries a small shield instead of a buckler. Resource cost +1, defence+1
--Necrologist changes:
----Increased chance of getting water, air or death from 25% to 100%
----increased gold cost and upkeep
--Dimhall Dwarves don't like the Blade Wind spell, and will never cast it.
--New combat spell: Field Excavation
--New combat spell: Static Form
--Rearranged order of commanders in the recruitment screen

Update: 17 Aug @ 8:34am
by Kai

Increased defence of Speardwarf by 1, and RP cost by 2
Increased RP cost of Aspirant by 1
Neckfish can now also be summoned in ocean gorges

Retroactively added to 1.7

Update: 10 Aug @ 8:01am
by Kai

--1.7
--increased attack of Militia by 1
--increased health of Dimlich by 2
--Updated a few descriptions
--Added special units/summons to the nation overview

Update: 6 Jul @ 1:18am
by Kai

fixed the dimhall icon not showing, instead showing "unknown mod" in the mod menu

Update: 27 Jun @ 3:57am
by Kai

Increased off-script cast chance of Jolt of Unlife by 50%
Retroactively added to 1.6

Update: 25 Jun @ 12:36pm
by Kai

Added new item "Keg of Dwarven Spirits"

Retroactively added to 1.6