Rivals of Aether

Rivals of Aether

Starlow
Showing 1-5 of 5 entries
Update: 25 Aug @ 3:45pm

v1.3
Buffs
+ You can now change your aim on USTRONG whilst shooting.
Nerfs
- Purified a Miiverse image.
Fixes / Other Changes
+ Fixed issues with being unable to drop through platforms.

Update: 25 Aug @ 3:37am

v1.2
Buffs
+ You now land-cancel aerials by default; you can hold down the input to continue the attack onto the ground, if you choose to.
+ Decreased the startup and endlag of FSTRONG, DSTRONG, DATTACK, and FSPECIAL
+ Made FSTRONG have more base knockback on its finisher.
+ Made it more consistent to hit FAIR's main, forward-sending finisher.
+ Made FSPECIAL's sweetspot more active.
Fixes / Other Changes
+ Added a hud indicator for when DSPECIAL is available.
+ Added Miiverse compatibility.
+ Added galaxy sound effect.
+ Fixed jittering when hitting or getting hit on the ground or going off a ledge with FSPECIAL.
+ Fixed FSTRONG sometimes dropping opponents standing on a ledge.
- Fixed an exploit that could allow you to infinitely jump.
+ Touched up the Victory Background (and preview image)

Update: 16 Feb @ 12:16am

v1.0

Update: 15 Feb @ 11:58pm

v1.1
Buffs
+ Made NSPECIAL stronger and removed certain stats specific to the multihit.
+ Gave FSTRONG a lower launch angle.
+ Made USPECIAL faster.
+ Made both FSPECIAL hitboxes more active

Nerfs
- Made FTILT less active
- Increased USPECIAL end lag

Fixes / Other Changes
+ Fixed USPECIAL messing up hurtbox rotations, oopsies!
+ Fixed FSTRONG being parry safe, YIKES!
+ Added Finished tag (oops!)
+ Added the little floaty movement to respawning, and removed it when in hitpause. (WOW!)
+ Fixed several things being reflectable that shouldn't be. (aw dang it!)
+ Added pocket icons (yippee!!!)

Update: 14 Feb @ 1:02pm

v1.0