Total War: SHOGUN 2

Total War: SHOGUN 2

Master of Strategy FOTS - Growth | Building rebalance
Se afișează 1-10 din 27 intrări
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Actualizare: 29 apr. @ 7:22

industrial cotton plantation produces more cotton from 5 to 20
Another reason for industrialization of production

fixed bug with historical building that reduced naval create time from 6 turns to 1 turn

Actualizare: 27 apr. @ 7:53

bos_ex_market_2_finance decreased mosf_conversion_p_modern from 3 to 2
bos_ex_market_3_finance decreased mosf_conversion_p_modern from 5 to 3
mosf_conversion_p_modern_osmosis halved

This should make finance district more valuelable

Actualizare: 26 apr. @ 3:59

Decreased gdp growth from traditional entertainment building from 1300-1500 to 900

Actualizare: 19 apr. @ 6:24

to build a legendary dojo requires a resource of traditional weapons.
Sumo Arena - Traditional Clothing
These can be obtained by building a level 3 workshop

Actualizare: 11 apr. @ 3:21

Updated thumbnail picture

Actualizare: 9 apr. @ 8:21

Reduced the amount of resources produced by mines

Actualizare: 3 apr. @ 10:50

the amount of resources produced by workshops has been halved

Actualizare: 2 apr. @ 10:33

Added missed "building weight" for Military city Level 3 and Level 4.
This will help the AI choose what to build

Actualizare: 30 mart. @ 1:35

Reworked Campaign AI for buildings. AI should build Military cities

Actualizare: 25 mart. @ 3:17

Now possible upgrade from Port traditional level 3 to Port Military level 3