RimWorld

RimWorld

Cinders of the Embergarden
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Update: 27 Jul @ 6:31am

Two new hairstyles have been added, and some Mod patches that have been updated to 1.6 have been enabled,
Fuel Great Sword armor penetration reduced by 11%, firing rate decreased from 600 to 514, accuracy decreased from 52% to 50%
Extra great sword feature enhancement, armor penetration coefficient increased from+15% to+55%, firing rate increased from 300 to 327
The price of 'Fume Great Sword' for sale in stores has increased
Fume Great Sword melee form cannot be buy in stores

Update: 24 Jul @ 12:17pm

Fixed the faction leader error at the beginning

Update: 24 Jul @ 7:45am

Fix DMS patch errors in version 1.5
Fix the error in breaking through the number of attackers
Strengthening the performance of several weapons in the CE environment, shotguns have been changed to one handed weapons

Update: 23 Jul @ 7:32am

Added defensive code to prevent resurrection and regeneration from being removed in case of accidental death

Update: 22 Jul @ 11:41pm

Fix issue:
Fix bug where large mechanical weapons are left in place
Fix the bug where rendering of building statues disappears
Forced modification:
Due to the statue being younger than 3 years old, the effective time of the appearance gene can only be changed to 0 years old

Update: 17 Jul @ 1:57pm

Fix the issue of the turret rooting and crushing surrounding buildings on water

Update: 17 Jul @ 1:49pm

Fix the issue of the turret rooting and crushing surrounding buildings on land

Update: 17 Jul @ 12:25pm

Added some empty debris, now all debris from mods no longer contain resources, they cannot be distinguished by appearance and name, and if you want resources, you must search very carefully.

Update: 17 Jul @ 11:07am

New content:
All weapons have been equipped with a factory provided random accessory system, with the number of accessories equivalent to the number of DLC accessories, and there are many accessories that can completely differentiate the weapon experience.
For example, the "Swift Sword" accessory that can turn weapons into high velocity light weapons, as well as the "Extra Large Sword" accessory that can turn weapons into large caliber high damage weapons

This update will result in the disappearance of Pawn weapons holding corresponding weapons in the old save, and Pawns holding Fuel Great Swords will have residual erroneous abilities that need to be removed through DEV mode or other means. Furthermore, it will not cause long-term errors.

Fix:
Fixed the situation where clothing with vacuum resistance was abused by other Pawns.

Update: 16 Jul @ 9:10am

Fix a bug where the turret rooting in a large area of the ocean can cause the game to crash.